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Шейдеры/E-LITE shaders (MakeUp edit)
E-LITE shaders (MakeUp edit)

E-LITE shaders (MakeUp edit)

A MakeUp - Ultra Fast shaders edit that is highly customizable, beautiful, and fast!

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Все версииE-LITE shaders 5

E-LITE shaders 5

Release1 мес. назад

Список изменений

Lake.

E-LITE shaders version 5.0

SPECIAL THANKS TO BETA TESTERS:

  • tasxatzial
  • avc1657

OVERVIEW

  • This version is a major update, bringing several features and improving the appearance of the shader in several areas, such as fog and sky, in addition to a rebrand.

Rebrand: LITE is now E-LITE.

  • "E-" stands for Entokito, my nickname :)

New feature - Block reflection.

  • Makes blocks reflect light like water.
  • Medium performance impact.
  • Integrated with Material Gloss.

New feature - Pixel-locked shadows. (Inherited from MakeUp)

  • Makes shadows pixel-locked in the world.
  • Adjustable pixel size.
  • Works with caustics.

New feature - Aurora Borealis.

  • Optional feature.
  • Fast and fancy!

New feature - Round sun.

  • Optional feature.

New feature - Near fog.

  • Adds a small fog near the player, increasing immersion.
  • Optional feature.

New feature - Seasons.

  • Adjustable season length.
  • Fancy! Enable it at: Misc -> Seasons.

New tonemap - Uchimura.

  • Better contrast and colors than Lottes. Now it is the default.

Color scheme changes:

  • The following color schemes were removed in E-LITE: Ethereal, Shoka, Legacy (MakeUp), Captain, Psychedelic, Testigo, and Realistic (pollution).
  • LITE Cursed, LITE Vanilla, and LITE Legacy are now: Cursed, Vanilla, and Legacy.
  • New color scheme: Realistic (Simple), simulates Realistic+, but introducing a slight performance gain.

Lighting changes:

  • Subsurface scattering of leaves has been modified, making trees look better at long distances.
  • Grass lighting is improved. Now it is smoother.
  • Main lighting is clearer during the day.

Fog change:

  • Fog is now influenced by the sun, giving a more volumetric look to sunsets/rises.

General changes:

  • Sugar cane does not wave anymore.
  • Selection lines are now white by default. They can be RGB-like too (Misc -> Selection lines).
  • Motion blur code has been restored to the same as in version 4.7.3, as this works better.
  • Improved bloom quality.
  • Sky now has a bit of noise to avoid color banding (Realistic+ and Cursed).
  • PS1 effect does not render at 50% quality anymore due to some bugs and "blur".
  • Small optimizations have been made to the code.
  • Auto-exposure now avoids overly bright blocks when the player is in a cave or a dark place.
  • Vanilla sun look was enhanced.
  • Realistic+ sky now simulates sun glow, even in rain.
  • Improved godrays during rain at sunsets.
  • Reduced TAA ghosting.
  • Added waving support to the Wilder Flowers mod (Thanks to Tas).
  • Added support for the Aurora’s Lanterns mod (Inherited).
  • AMD FSR 1.0 has been removed because it did not meet expectations and caused (MANY) problems.
  • Some typos were fixed.
  • Reduced noise on clouds.
  • FXAA is now enabled by default.
  • Cleaned up unused code.

Interface changes:

  • New screen: Misc. Some options have been moved here.

Profile changes:

  • Shadowless profiles are discontinued.
  • "No effects" is now "Minimum".

Bugfixes:

  • Fixed cherry and pale leaves not waving.
  • Fixed a bug that made fire cast by entities almost black.
  • Fixed a bug that made the bottom of trees / caves in the LITE Cursed color scheme too bright.
  • Fixed a bug that made the screen zoom when enabling PS1-Like on Oculus 1.8.0. (#5 GitHub)
  • Fixed some inconsistencies in glowing ores and materials.
  • Fixed a bug that caused clouds to be stretched in older versions of Minecraft.
  • Fixed a bug that caused vanilla clouds above 1.21.6 to appear in DH chunks.

Known issue:

  • Colored glass is not visible through water when viewed from outside.

Файлы

§lE-LITE shaders 5.zip(490.67 KiB)
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Release

Номер версии

ELT5

Загрузчики

Iris
OptiFine

Версии игры

1.12–1.21.11

Загрузок

26.7K

Дата публикации

1 мес. назад

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