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Шейдеры/Lit Vanila Plus
Lit Vanila Plus

Lit Vanila Plus

A shader pack for Minecraft - Focus on Vanilla enchanted!

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Все версииLit Vanila Plus 1

Lit Vanila Plus 1

Alpha27.08.2026

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LVP V1

Release Notes

LVP V1 is the first major release of the shaderpack, focused on building a custom rendering foundation with dynamic lighting, enhanced atmosphere, colored light sources, improved shadows, and custom dimension rendering.

Added

  • Custom dynamic lighting system

  • Colored light sources for supported light-emitting objects

  • Dynamic lighting for dropped light-emitting items

  • Custom lighting for:

    • Sun
    • Moon
    • Lava
    • End Crystal
    • End Portal
    • Other supported light sources
  • Colored dynamic light support

  • Custom shadow rendering

  • Improved shadow visibility during strong daylight

  • Custom Nether sky rendering

  • Custom End sky rendering

  • Textured End sky

  • Enhanced night sky and star visibility

  • Custom fog rendering

  • Enhanced atmospheric rendering

  • Foliage physics

  • Custom End Portal rendering

  • Connected-style End Portal visual effect

  • Near-player light glow effect

  • Custom entity and item lighting behavior

Improved

  • Improved shadow consistency throughout the day/night cycle
  • Improved shadow visibility during midday
  • Improved lighting color separation between different light sources
  • Improved End dimension visual rendering
  • Improved portal rendering continuity
  • Improved nighttime atmosphere
  • Improved sky readability
  • Improved lighting interaction with scene shadows
  • Improved visual consistency between different rendering passes

Fixed

  • Fixed several dynamic-light rendering issues
  • Fixed dropped-item lighting incorrectly following the player
  • Fixed lighting appearing significantly weaker during nighttime
  • Fixed daylight shadows becoming too faint around midday
  • Fixed several End sky rendering issues
  • Fixed fog behavior across supported dimensions
  • Fixed visual artifacts around End Portal rendering
  • Fixed several rendering-pass conflicts between lighting and shadows
  • Fixed multiple shader compilation and pipeline issues discovered during development

Performance

  • Continued optimization of the V1 rendering pipeline
  • Reduced unnecessary shader calculations where possible
  • Improved rendering stability across major shader passes

Performance optimization is still an ongoing part of LVP development. V1 prioritizes establishing the rendering architecture and visual foundation before deeper optimization work.

Compatibility

  • Designed for Minecraft Java Edition with Iris Shader support.
  • Compatibility may vary depending on Minecraft, Iris, Sodium, GPU, and other rendering-related mods.
  • LVP is actively developed and may contain experimental rendering features.

Known Limitations

  • Dynamic lighting can still have a significant performance impact.
  • Some lighting effects may behave differently depending on the rendering pass used by Minecraft/Iris.
  • Certain entity and item lighting cases remain under active development.
  • Some visual effects are experimental and may change in future versions.

Development Status

LVP V1 — Initial Major Release

V1 establishes the core rendering architecture of LVP. Future updates will focus primarily on stability, optimization, lighting accuracy, and visual refinement rather than simply adding more effects.

Version Philosophy

V1 → Build the foundation. V1.x → Stabilize and optimize. V2 → Expand the rendering architecture.

Файлы

LVP_V1.zip(85.05 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

1

Загрузчики

Iris
OptiFine

Версии игры

26.2

Загрузок

29

Дата публикации

27.08.2026

Загрузил

ID версии

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