
FS shaders
Cinematic shaders for Iris & OptiFine (1.21): physically-based scattering skies, soft sun/moon shadows, volumetric light, reflective water, waving foliage, bloom, and filmic color grading — plus a gravitationally-lensed black hole in the End.
1.21.1 - End rework: black hole, night sky
Список изменений
FS Shaders is a cinematic shader pack for Minecraft Java 1.21.1, built for Iris and OptiFine.
A full deferred GLSL pipeline: global illumination, atmospheric scattering, volumetric clouds and god rays, PCF soft shadows, and PBR water with real reflections. Rain wets and reflects off the ground rather than just streaking the screen.
Five performance presets, from Potato to God, so it scales from integrated graphics to hardware that can afford everything. Higher tiers add dense per-blade grass on grass blocks and stronger reflections.
A reworked End. Near-black sky, dense starfield, neutral grey fog, and a Schwarzschild black hole rendered by tracing bent light paths — the shadow, photon ring, lensed accretion disk and arced stars are all consequences of the same simulation rather than layered artwork.
Almost everything is exposed in the in-game settings menu if you want to tune it yourself.
