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Шейдеры/Contour Shaders
Contour Shaders

Contour Shaders

This Minecraft Shader Adds Custom Outlines to Every Mob!

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Bug-fix

Release07.06.2026

Список изменений

Contour Shaders v1.0.1

A bug-fix release on top of v1.0.


What's fixed

Outlines on overlapping entities now render correctly. Previously, when two mobs overlapped on screen — or when your hand overlapped a mob — the outline would disappear at the intersection. This happened because the edge-detection pass skipped any pixel that belonged to an entity, so mob-on-mob overlap zones were silently ignored.

The outline pass now runs on every pixel. Background pixels use a lenient depth threshold to handle coplanar surfaces like feet on the ground. Entity pixels use a view-space depth comparison converted to real in-game metres, requiring a neighbour to be at least 0.4 blocks closer before drawing — this distinguishes a separate mob in front from natural surface curvature on the same mob, preventing interior self-outlining while keeping all overlap cases correct.

Known issue (carried forward, not introduced in this release)

Outlines may disappear when you are very close to a mob. This is a remaining depth precision limitation and will be addressed in a future update!


Compatibility: Iris 1.7+ · Minecraft 1.21+

Файлы

Contour_Shaders.zip(521.06 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.1

Загрузчики

Iris
OptiFine

Версии игры

1.16.5–26.1.2

Загрузок

305

Дата публикации

07.06.2026

Загрузил

ID версии

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