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Actmos

Actmos

Performance-focused shader featuring fantasy and realistic effects.

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Actmos

Alpha04.08.2026

Список изменений

Start

Actmos V1.0

Lighting:

  • Added AO (Ambient Occlusion) with emissive surface protection (glowstone, lava, etc. are not darkened)
  • Added Godrays (sun/moon light shafts) with fade near the horizon and sun disc glow

Post-Processing:

  • Added Depth of Field (DOF) with Auto and Manual focus modes, golden-angle spiral bokeh sampling
  • Added Motion Blur based on per-pixel screen-space velocity
  • Added Chromatic Aberration (CA), strongest at screen edges
  • Added Vignette with adjustable radius and softness

Color Grading:

  • Added global grading (gamma, gain, temperature, contrast, saturation, vibrance)
  • Added Ambient Tone: separate grading presets for Morning/Afternoon, Day, and Night, smoothly blended based on world time
  • Added Rain/Thunder grading tint that overrides time-of-day grading based on weather strength
  • Added Nether-specific grading tint
  • Added End-specific grading tint

Optimization:

  • Added quality profiles: Potato, Very Low, Low, Medium, High, Ultra (adjusting DOF steps, motion blur samples, AO samples, and toggling AO/Godrays/CA/Motion Blur/DOF per profile)
  • AO and Motion Blur skip the held item (hand) and sky pixels
  • Motion Blur and DOF skip sky pixels
  • Color grading skips sky/void pixels
  • AO sampling radius scales with FOV to keep occlusion consistent across FOV settings

End

Файлы

§6§lActmos V1.0 §m.zip(39.93 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

V1.0

Загрузчики

Iris
OptiFine

Версии игры

1.6.1–26.1.2

Загрузок

199

Дата публикации

04.08.2026

Загрузил

ID версии

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