/
This resource pack adds different variations of wolf textures depending on which biome it appeared in.
These textures use
Optifinetechnology. So if you don't want to useOptifineor you are using Sodium you will need to install the Entity Texture Features mod for the resource pack to work.
Name Spawn Biome_name Rusty wolf Jungle minecraft:sparse_jungle Spotted wolf Savanna plateau minecraft:savanna_plateau Black wolf Old growth pine taiga minecraft:old_growth_pine_taiga Striped wolf Wooded badlands minecraft:wooded_badlands Snowy wolf Snowy groves minecraft:snowy_slopes Ashen wolf Snowy taiga minecraft:snowy_taiga Woods wolf Forest minecraft:forest Chestnut wolf Old growth spruce taiga minecraft:old_growth_spruce_taiga
More info
During development I found that the wolf texture can reset if the wolf for example with a jungle color texture will be for example in the taiga and you restart from the world, then his texture color will reset.

Adds different wolf texture variations from the 24W10A snapshot to the game