
Visual Effects+
Ресурспак Visual Effects+ полностью перерабатывает туман, частицы и погоду в каждом биоме Майнкрафт. Динамические цвета, новые эффекты - игра заиграет по-новому без шейдеров.
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Visual Effects+ v1.3.0
This update mainly focuses on rebuilding fog, rain, wind, and lens flare effects.
Volumetric Fog
- Completely rebuilt fog fx using GPU particles.
- Replaced the old block-based emitters with a unified system centered around the player.
- Added separate light and dense fog variants for different biomes.
- Particles now follows the terrain heightmap.
- Fog color now dynamically follows the current in-game fog color with a slightly brighter tint.
- Added smooth lifetime and distance-based fading.
- Fog can now remain visible during rain.
- Unified fog coverage across most surface biomes and The End.
- Volumetric Fog is now enabled by default.
Rain FX
- Converted regular and heavy rain effects to GPU particles.
- Added four different rain sprite variants.
- Increased rain coverage around the player.
- Added smoother fade-in and fade-out.
- Improved collision with terrain and roofs using the heightmap.
Lens Flare
- Sun and moon lens flares now smoothly fade in and out when obstructed instead of disappearing instantly ( 1.21.11 only for now ).
- Improved visibility detection around the edges of blocks and terrain.
- Reduced the intensity of lens ghosts to make the effect less intrusive.
- Renamed “Glare shaders” to “Lens flare” in the configuration menu.
- The blue moon variant is now selected by default.
Wind and Ambient Effects
- Expanded the wind animation from 30 to 60 frames.
- Wind gusts are now larger, softer, and move at a more consistent speed.
- Wind can no longer spawn closer than 10 blocks from the player.
- Increased the size of light ray particles.
- Birds can no longer appear outside the Overworld.
Tumble✨
- Reworked tumble✨ movement and rolling.
- Tumble✨s can now climb over small obstacles instead of getting stuck.
- Added fake collision that gently pushes tumble✨s away from the player.
- Increased their lifetime and improved movement stability.
- Reduced the maximum amount from 24 to 12.
Movement Dust
- Reworked running and jumping dust to use player-based emitters.
- Improved player tracking and movement detection.
- Slightly increased the size of jump dust particles.
Textures and Colormaps
- Updated the moon textures with a cooler blue tone.
- Adjusted snowy biome sky sunset colors with cooler blue and cyan transitions.
- Updated the fallback grass and foliage color.
- Pink petals and wildflowers are no longer affected by the grass colormap.
Other Changes
- Updated internal shader and post-processing structure.
- Removed several unused legacy textures and particle definitions.
Файлы
Visual Effects+.zip(22.47 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.3.0
Загрузчики
Версии игры
1.21.11
Загрузок
557
Дата публикации
02.09.2026
