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This took quite a while to get my head around.
Finally i added LabPBR shader support via specular maps.
I used LabPBR Material Standard) as a preset for the specular maps and build on it.
Actual values used - if someone is interested - can be found here.
// Note that it highly depends on the shader and their LabPBR settings
Currently specular maps are supported for all textures with multiple variants.
// for all existing "multiple variants"// removed filename colors
Ресурспак RAY's 3D Ladders заменяет текстуры лестниц в Майнкрафт на объёмные 3D-модели. Поддержка шейдеров и популярных модов - Chipped, Create, Quark и других.