Shader-quality visuals. No Iris. No FPS loss.
PolyShader is a resource pack that uses Polytone's post-shader system to bring shader-like visuals to Minecraft — with virtually zero performance cost.
Features
🌅 Time-of-Day System — 6 keyframes (sunrise, day, noon, sunset, night, midnight) with smooth transitions. Color grading, fog, bloom and vignette all change dynamically.
☀️ Godrays & Lens Flare — Sun and moon god rays that change color with the time of day. Disabled during rain.
✨ Bloom — Dynamic bloom that intensifies at sunrise and sunset.
🌫️ Atmospheric Fog — Warm haze during the day, deep blue at night.
🔲 SSAO — Ambient occlusion for deeper, more grounded shadows.
🌙 Vignette — Subtle edge darkening that strengthens at night.
Requirements
Credits

Godrays,Bloom,SSAO & time-of-day color grading — all via vanilla post-shaders. Requires only Polytone.