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Ресурспаки/Naturalist x Fresh Animations
Naturalist x Fresh Animations

Naturalist x Fresh Animations

A compatibility patch that adds Fresh Animations to Naturalist mobs

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Naturalist x Fresh Animations

Fresh Animations style life for every creature in Naturalist.

Naturalist fills the world with wonderful animals, and they already walk, run, sleep and attack with their own animations. This pack adds the extra layer of personality that Fresh Animations gives vanilla mobs: they breathe, blink, look around, flick their ears, swish their tails, flinch when hit and glare with red eyes when they fight.

It doesn't replace any of Naturalist's own animations. Everything is layered on top, so sleeping, sitting, eating and attacking all still work exactly as before.


✨ Features

👀 Fresh Animations style eyes

Built right on top of each creature's own painted eyes, on 55 models:

  • Blinking every few seconds, each animal on its own rhythm
  • Glancing pupils that wander and follow where the head is looking
  • Wide eyes when hit: eyes with whites pop open with pin-point pupils, just like Fresh Animations; black or coloured-iris eyes swell instead
  • Red angry eyes: bears, big cats, alligators, hippos, rhinos, boars, sharks, snakes and every other attacker get red pupils and narrowed lids while they fight
  • Eyes close when an animal sleeps
  • Eye colours come from each texture, so variants like the white tiger and black panther keep their own

💥 Hit reactions

  • The whole animal hops up and back when hit, with a head whip
  • A startled look that relaxes after a moment

🌬️ Always alive

  • Breathing that slows and deepens while an animal sleeps
  • Idle look-around, curious head tilts, and leaning into turns
  • Ears that flick, twitch and fold back when running or hurt; elephants and mammoths fan theirs
  • Tails that sway, swing with each step, swat flies and follow through when turning
  • Bodies that lean into turns and slopes
  • Every animal is unique: each one gets its own timing and speed, so herds never move in lockstep

🐟 Creature specific touches

  • Fish and sea life: tail undulation, fin fanning, gill pumping, hovering in place; whales and sharks beat their tails up and down
  • Birds: snappy head glances and wing flutters when a ground bird falls
  • Everything else: elephant and mammoth trunk curls, anglerfish lure bob, jellyfish tentacle waves, antenna and whisker twitches, claw pinches, snail eye stalks, scorpion tail sway, snake slither

🧹 Cleaned-up eye textures

A few Naturalist textures had eyes that wrapped around the corner of the head or were too wide for blinking. These are tidied into small, single sets of eyes (edits to eye pixels only). The alligator's glowing eye layer is removed so it no longer clips through the animated eyes.


🐾 Covered creatures

Alligator, anglerfish, ant, bass, bear, bird, black bear, blobfish, boar, butterfly, capybara, caterpillar, catfish, crab, deer, desert scorpion, dragonfly, duck, elephant, firefly, giant isopod, giraffe, great white shark, hedgehog, hippo, jellyfish, jungle scorpion, komodo dragon, lion, lizard, mammoth, mole, ostrich, piranha, rat, ray, rhino, snail, snake, starfish, tiger, tortoise, turkey, vulture, whale and zebra, adults and babies.


📦 Requirements

Minecraft1.21.1
LoaderNeoForge
Naturalist2.0.x
Entity Model Featuresrequired
Entity Texture Featuresrequired (EMF needs it)
Fresh Animationsoptional, fully compatible

🔧 Installation

  1. Install Naturalist, Entity Model Features and Entity Texture Features.
  2. Put Naturalist x Fresh Animations.zip in your resourcepacks folder.
  3. Enable it in the Resource Packs menu. It works above or below Fresh Animations, because this pack only touches Naturalist creatures.

❓ FAQ

Does it replace Naturalist's animations? No. Naturalist's own idle, walk, run, sleep, sit and attack animations all still play. This pack adds motion on top of them.

Do I need Fresh Animations? No. This pack works on its own. It just matches the Fresh Animations style, so the two look great together.

Does it work on servers? Yes. It's a client-side resource pack, so only you need it.

Does it work with OptiFine? It's made and tested for Entity Model Features on NeoForge.

Is it compatible with other Naturalist resource packs? Packs that change Naturalist's models for the same creatures will conflict. Retextures should mostly work, but the eye animations sample colours from where Naturalist paints its eyes, so textures that move the eyes may look off.


💚 Credits

Not affiliated with or endorsed by the Naturalist or Fresh Animations authors.

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Minecraft: Java Edition

1.21.x

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Опубликован:5 дней назад
Обновлён:5 дней назад
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