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Ресурспаки/HMI Item Position Fix
HMI Item Position Fix

HMI Item Position Fix

Fixes misaligned first-person items for the Hold My Items mod

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The Hold My Items mod brings visible first-person hands and stunning animations to the game, but it shifts the position of items in the player's hand, causing most of them to appear misaligned. This pack fixes that — every single item is carefully repositioned to sit exactly where it should.

This resource pack requires the Respackopts mod to function correctly.

Respackopts

🛠️ Compatibility & Sinergy

This pack includes full compatibility support for the most popular 3D resource packs. When multiple packs are active at the same time, their item positioning adjustments can stack and conflict with each other — by manually enabling the corresponding toggles in the settings, this pack applies the correct corrections for every combination, so everything stays perfectly aligned no matter what you're running.

CompatPackDetails/Notes
Actually 3D Stuff (A3DS)Limited compatibility with Gous's Hand Poses
Weskerson's 3D Items (W3DI)Limited compatibility with Refined Torches; Currently incompatible with Gous's Hand Poses; Incompatible with W3DFoods
Weskerson's 3D FoodsIncompatible with Fresh Foods; Incompatible with W3DI
Weskerson's Nature---
R&V Chests & Boxes---
R&V TorchesIncompatible with Pato's Refined Torches
Pato's Refined TorchesIncompatible with R&V Torches; Limited compatibility with W3DI
Pato's Refined Buckets---
Just 3D ArmorsIncompatible with Glowing 3D Armors
Glowing 3D ArmorsIncompatible with Just 3D Armors
Glowing 3D Totem---
Fresh Flowers and Plants---
Fresh FoodsIncompatible with Weskerson's 3D Foods
Fresh Ores And Ingots---
Fresh Seeds---
Fresh Music Discs---
Ben's Bundle---
Fyoncle's 3D Trims---
Classic Tools Fusion---
Gous's Hand PosesCurrently incompatible with W3DI; Limited compatibility with A3DS
NNE Action SwordsIncompatible with Beash's Swing Animations and Hold My Actions
Beash's Swing AnimationsIncompatible with NNE Action Swords and Hold My Actions
Hold My ActionsIncompatible with NNE Action Swords and Beash's Swing Animations

📸 Visual Demonstration

See the difference the HMI Item Position Fix makes when using popular 3D resource packs:

Resource PackWithout HMI Item Position FixWith HMI Item Position Fix
Glowing 3D Totemtotemtotem_hmi
Glowing 3D Armorsarmor!armor_hmi
Fresh Foodsfoodsfoods_hmi
Fresh Seedsseedsseeds_hmi
Fresh Ores and Ingotsoresores_hmi
Ben's Bundlebundlesbundles_hmi
R&V Torchesrvtorchesrvtorches_hmi
Weskerson's 3D Items (W3DI)w3diw3di_hmi
Actually 3D Stuff (A3DS)a3dsa3ds_hmi

📥 Load Order

To ensure correct positioning, follow this load order:

  1. Fyoncle's 3D Trims
  2. Other 3D Packs (Fresh Foods, Seeds, Torches, etc.)
  3. Actually 3D Stuff
  4. Weskerson's 3D Items
  5. Weskerson's Nature
  6. HMI Item Position Fix
  7. Beash's Swing Animations or [HMI] REANIMATED (if you are using NNE Action Swords) or Hold My Actions

For some reason, Fyoncle's 3D Trims must always be placed above Just 3D Armors, R&V Torches, Refined Torches, and Fresh Foods. This is necessary to ensure that item positioning and physics do not break. As a precaution, always keep Fyoncle's 3D Trims at the very top of your load order.

For NNE Action Swords to work properly, its author requires you to replace the HMI Example Pack with their [HMI] REANIMATED version, which disables sword battle animations. Make sure to keep [HMI] REANIMATED below HMI Item Position Fix in the load order.

load order

⚠️ Know Problems

Lanterns

Lanterns are handled by many resource packs and are particularly prone to conflicts. The known issues are:

  • Glow particles misaligned when using W3DI + Refined Torches
  • Broken physics and positioning when using W3DI + R&V Torches

If you are using W3DI together with R&V Torches, make sure to enable the "Resource Pack Lanterns" option and disable both "Fresh Animations Player Enabled" and "Not Enough Animations Enabled". If you are not using W3DI, keep "Resource Pack Lanterns" disabled. This should resolve the conflicts between R&V Torches and W3DI.

As for the glow particle misalignment when using W3DI together with Refined Torches, there is no fix. This is not something that can be corrected through HMI Item Position Fix, as there is no way to remove or reposition the glow particles applied by Refined Torches. If you still choose to use Refined Torches alongside W3DI, make sure both "Fa Player" and "Not Enough Animations" options are disabled, to avoid breaking lantern positioning entirely.

The Clock

For some reason, the clock model breaks when using A3DS together with W3DI. This is likewise not something that can be corrected through HMI Item Position Fix.

The EMF Problem

HMI may cause visual glitches when used together with the Entity Model Features (EMF) mod. To fix this, install Mod Menu, open the Mods menu, and locate EMF. In its options, navigate to the Models section and, under Player Settings, turn on "Prevent first person player animations".

If you are using EMF version 3.0.12 or higher, you may encounter item misalignment. This is due to an incompatibility between HMI and EMF. To fix this, simply downgrade your EMF version to 3.0.11.

Found a bug or have a suggestion? Join our Discord!

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:4 дня назад
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