Transform your villages with a beautifully redesigned guardian featuring a custom 3D model, detailed textures and smooth Fresh Animations-inspired movement. Each golem includes glowing emissive details, damage states and full support for biome variants and renaming, all designed to fit naturally within Minecraft's vanilla style while adding a fresh and elegant twist.
This resource pack requires support for Custom Entity Models (CEM). You can use a compatible version of OptiFine, or install the Entity Texture Features (ETF) and Entity Model Features (EMF) mods to ensure the custom models and textures work correctly.
🌍 Biome Variants
Your Iron Golem adapts to the world around it! Depending on the biome where it spawns, it will automatically use a different look:
- Plains: Plains, Sunflower Plains (also used as the default for any other biome)
- Savanna: Savanna, Savanna Plateau, Windswept Savanna
- Desert: Desert, Badlands, Eroded Badlands, Wooded Badlands
- Cold: Snowy Plains, Ice Spikes, Snowy Slopes, Frozen Peaks, Jagged Peaks, Grove, Snowy Beach, Frozen River, Frozen Ocean, Snowy Taiga
- Taiga: Taiga, Old Growth Pine Taiga, Old Growth Spruce Taiga
- Swamp: Swamp, Mangrove Swamp
- Jungle: Jungle, Sparse Jungle, Bamboo Jungle
🏷️ Renaming System
Want a specific look? Rename your Iron Golem with a Name Tag and use a number from 1 to 7 to force that variant, no matter the biome:
| Name | Variant |
|---|---|
| 1 | Plains |
| 2 | Savanna |
| 3 | Desert |
| 4 | Cold |
| 5 | Taiga |
| 6 | Swamp |
| 7 | Jungle |
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Renaming always has priority over the biome system.
Animations are adapted from Fresh Animations by FreshLX (https://www.curseforge.com/minecraft/texture-packs/fresh-animations), used and credited in accordance with its terms of use. Fresh Animations must be installed alongside this pack for the custom animations to function correctly — this pack does not include or redistribute Fresh Animations itself.

