Lots of exciting additions in this version.
Firstly, a new creeper variant. The charged creeper. Any creeper variant will be converted to this creeper upon being struck by lightning.
!Two blue charged creepers in a plains biome during a thunderstorm
Several creepers have also been given small tweaks.
The glow lichen creeper now has an emissive layer that makes it glow slightly in the dark. It does not emit any light, it only makes the texture itself brighter.
!Two glow lichen creepers faintly glowing in a pitch black cave
The charged creeper also has this emissive layer that makes its face glow.
Two of the creepers textures have been reworked.
The sculk creepers' colour has changed to better blend in with sculk, and its glowing face now matches activated sculk. The spots of sculk also have an emissive layer that makes it glow in the dark.
What's the most cool is that the creepers face and legs now light up when it moves, much like a sculk sensor does when it detects motion. This also glows in the dark.
!Pitch black deep dark cave with a glowing creeper face and sculk sensor
Chorus creepers' texture and colouring has also changed to better match chorus plants. The chorus fruit on the creeper now only appears on its head, much like a chorus fruit block on top of the plant.
!Two Chorus creepers in the end islands among chorus plants

Biome specific creeper variants for Bare Bones