
Aks0mi PvP PACK
A clean and lightweight PvP resource pack designed for players who prefer the original Minecraft look while enjoying a smoother PvP experience. Instead of completely changing the game's style, this pack subtly refines textures to improve visibility and com
Список изменений
🛠️ Aks0mi PvP PACK — Changelog 💡 Ore Highlighting in the Dark 🔦 Added alternative, higher-contrast textures for all main ores — coal, copper, iron, gold, redstone, lapis, diamond, emerald, ancient debris, and quartz, including their deepslate variants. Raw ore blocks (raw copper/gold/iron) and all dig stages of suspicious gravel and sand have also been updated. Ores now stand out clearly against stone even in poorly lit caves and tunnels — no more squinting or placing torches just to spot the block you need. 🎃 Pumpkin on Head 🙈 Removed the screen-darkening effect (pumpkin blur) that vanilla applies when wearing a carved pumpkin on your head. Previously this obstructed your view — now you can wear a pumpkin without losing visibility or risking a hit from an enemy you can't see because of the overlay. 🔥 Fire 🔥 Fire texture height has been reduced — when your character is on fire or standing in flames, the fire takes up less of the screen and blocks less of your view during combat, which matters a lot in close-range PvP fights. ✨ Added a third animation frame for fire — burning and campfires now look more alive and less "choppy" compared to the standard two frames. 🏆 Totem of Undying 🔹 The totem model is more compact when activated — the vanilla totem pop-up covers a large chunk of the screen, which can cost you sight of your opponent for a crucial second mid-fight; the smaller version fixes that. 🎨 Added a custom totem of undying texture — a cleaner, more stylized look instead of the default design. 🖥️ Dark Interface 🌑 The entire in-game UI has been redesigned with a dark theme — easier on the eyes than the standard bright vanilla interface, especially during long sessions or at night.
