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Universal/Player-independent flags by @T14D3 in https://github.com/T14D3/Zones/pull/9
Massively increased speed of locational region lookups/queries
Improved memory footprint of some objects
More configuration for caching behavior
Introduces "universal" flags - flags not bound to a specific player, but rather universally per region
Ability for external sources to register custom flags
v0.2.0 Hotfix for Bucket related nonsense
Full Changelog: https://github.com/T14D3/Zones/compare/0.1.9...0.2.0
