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/zone set <key> :group-testgroup BREAK true !GRASS_BLOCK Will create a group named "testgroup" with the given permissions/zone set <key> ExamplePlayer group testgroup Will set the player "ExamplePlayer" to inherit all permissions given to the "testgroup" group. Explicitly set permissions of the player take priority over inherited ones!/zone set command, now including existing group names as well as currently set permissions as a reference.If you have an idea for a feature you'd like to see added/improved, feel free to open an Issue on GitHub!
Full Changelog: https://github.com/T14D3/Zones/compare/0.1.4...0.1.5
