
Yeow
Write Minecraft Paper plugins in TypeScript / JavaScript. Each plugin runs in its own isolated QuickJS thread — no main-thread blocking, hot reload in seconds, platform-agnostic plugin packages.
Оцените первым
23
1
Список изменений
0.1.0
First public release of the Yeow runtime — run Minecraft Paper plugins written in TypeScript / JavaScript.
Features
- TypeScript / JavaScript plugins — modern frontend tooling (npm, esbuild) with full type inference; no Java needed to write a plugin
- One isolated JS thread per plugin (QuickJS engine) — plugin code never blocks the server main thread; a crashing plugin doesn't affect others
- Three-level priority scheduler (HIGH / NORMAL / LOW) with time-slice budgets, auto-demotion and idle-spin fast-path
- Hot reload in seconds —
npm run devstarts Paper + WebSocket hot reload; source-map error mapping and async call-chain tracing in development - Declarative permissions —
fs:*,http:*,service:registerNative,assets:extractare denied by default until declared in the plugin manifest - Platform-agnostic
.yeow.zippackages — a plain ZIP runnable on any conforming runtime, not just JVM/Bukkit - Plugin management commands —
/yeow load | install | update | unload | uninstall | reload, one-click install from a URL - Services — plugin-to-plugin services (global-unique, degrade-to-caller) and Native Service (embed Go / Rust / C++ binaries, spawned and managed over a TCP JSON-line protocol)
- Broad API surface — 38 bridged Bukkit events, 100+ game task types, GUI / BossBar / Scoreboard / PDC / Advancement / Recipe / HTTP server & client / fetch
- Runtime health diagnostics — heartbeat ping, event / tab-completion slow & timeout warnings, queue backlog / scheduler saturation detection with dynamic budget scaling
- QuickJS engine 2026-06-04 — resizable ArrayBuffer,
Uint8Array.toBase64()/Uint8Array.fromBase64()(ES2026), set methods, faster on bench-v8
Bug Fixes
plugin.hungnever fired for plugins that were unresponsive since load — the silent baseline now starts at the first unresponsive window (30s detection works for fresh dead-locks)- Duplicate Bukkit event listeners accumulated across hot reloads, multiplying the event wait timeout by N — each event type now registers exactly one listener
Requirements
- Paper 1.18+
Documentation
Chinese docs: https://yeow.yeside.top/
Файлы
yeow-runtime-0.1.0.jar(2.26 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.0
Загрузчики
BukkitPaperPurpur
Версии игры
1.18–26.2
Загрузок
23
Дата публикации
01.08.2026
