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WorldRules

WorldRules

A lightweight permissions toggle for events, minigames, and any moment when you need to lock down chat or interactions on the fly. it's about flipping a switch and changing what your players can do right now.

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Все версииWorldRules 1.3.0

WorldRules 1.3.0

Release23.06.2026

Список изменений

[1.3.0] - 2026-06-23

Added

Granular block interaction

  • New per-block interact categories, replacing the single open_doors catch-all:
    • use_doors — doors, trapdoors, fence gates
    • use_buttons — buttons
    • use_levers — levers
    • use_pressure_plates — pressure plates (stepping)
    • use_containers — chests, barrels, shulker boxes, hoppers, droppers, and other inventory blocks
    • use_workstations — crafting table, furnaces, anvils, enchanting/brewing, grindstone, smithing table, beacon, bell, and other utility blocks
  • utilities umbrella keyword that flips all six block-interaction categories at once — like all, but scoped to blocks. Works globally, per-player, and per-team:
    • /worldrules interact utilities <true|false> [player]
    • /worldrules interact team <name> utilities <true|false>

Chat broadcast & visibility controls

  • /worldrules chat join_messages <true|false> — show/hide join broadcasts (default true).
  • /worldrules chat leave_messages <true|false> — show/hide leave broadcasts (default true).
  • /worldrules chat death_messages <true|false> — show/hide death broadcasts (default true).
  • /worldrules chat command_messages <true|false> — toggles command-execution feedback via the logAdminCommands gamerule across all worlds (default false, matching vanilla where non-ops never see command feedback). Re-applied on enable and on /worldrules reload.
  • /worldrules chat see_chat <true|false> [player] — global and per-player. When false for a player, they can neither send chat nor see other players' chat. Chat-bypass players always retain access.
  • /worldrules chat info now also reports join/leave/death/command message states and the global + per-player see_chat settings.
  • Tab completion and editable config.yml messages for all of the above.

Changed

  • Right-click handling now routes each block to its specific category. Workstations are checked before the generic inventory-holder test, since furnaces and similar blocks also hold inventories.
  • chat-usage, interact-usage, and the /worldrules help screen updated to list the new sub-commands.

Persistence

  • rules.yml gains chat.join-messages, chat.leave-messages, chat.death-messages, chat.command-messages, and chat.see-chat.global / chat.see-chat.players.<uuid>.

⚠️ Breaking / migration

  • The open_doors category was removed in favour of the granular use_* categories. Any existing rules.yml entries under open_doors are ignored on load, so previously locked doors/containers/workstations revert to their defaults — re-apply the desired state with the new commands once after updating.

Notes

  • command_messages controls the vanilla op broadcast only; it does not make non-op players see command executions.
  • see_chat filters player chat. System, join/leave/death, and plugin messages are broadcast all-or-nothing and are not hidden per viewer.

[1.2.0]

Baseline release prior to this changelog. Existing feature set:

  • /worldrules chat <true|false> [player] with per-player overrides, bypass, and info.
  • /worldrules interact <all|category> <true|false> [player] with per-player overrides, per-team overrides (interact team), bypass, and info.
  • Fully configurable, colour-coded messages in config.yml.
  • /worldrules reload.

Файлы

worldrules-1.3.0.jar(36.03 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

Folia
Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

4

Дата публикации

23.06.2026

Загрузил

ID версии

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