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Плагины/WorldEditDisplay - визуализация выделения WorldEdit на сервере
WorldEditDisplay - визуализация выделения WorldEdit на сервере

WorldEditDisplay - визуализация выделения WorldEdit на сервере

Серверный плагин WorldEditDisplay для Minecraft 1.20-1.21 добавляет наглядное отображение выделений WorldEdit с помощью Display Entities. Игроки видят свои регионы без установки клиентских модов. Настройка цвета, толщины линий, заливки, шеринг выделений и просмотр за игроками - всё прямо на сервере.

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Все версии→WorldEditDisplay 2.5.1

WorldEditDisplay 2.5.1

Release24.08.2026

Список изменений

Summary

WorldEditDisplay 2.5.1 is a patch release that restores reliable WorldEditCUI client detection and handoff while making player display settings and renderer refresh commands apply consistently.

Players without WorldEditCUI continue to use the built-in server renderer. Players with the client mod are now detected from the official version handshake and receive native CUI packets without duplicate server-side selection displays.

WorldEditCUI Compatibility

  • Detects the official direct worldedit:cui version handshake (v|4 and future protocol versions)
  • Retains compatibility with legacy minecraft:register channel announcements
  • Parses REGISTER payloads as exact NUL-separated channel names instead of substring matches
  • Restores native WorldEditCUI priority even when server rendering is auto-enabled
  • Keeps Bedrock/Floodgate clients on the server renderer

Renderer Handoff & Reliability

  • Cancels pending server render work when a native CUI client is detected
  • Clears selection display entities that were created before the client handshake arrived
  • Prevents toggle, settings reload, and renderer refresh operations from recreating duplicate server displays for native CUI users
  • Keeps CUI and Bedrock routing state visible across packet and scheduler threads

Player Settings & Command Fixes

  • Makes whole-renderer resets clear cached player overrides correctly
  • Makes /wedisplay reloadplayer discard pending in-memory edits before reloading saved settings
  • Exposes and persists the missing max_grid_spacing and sqrt_scale_factor player settings
  • Supports -1 as unlimited maximum grid spacing
  • Refreshes active selections immediately after enabling rendering or reloading server configuration
  • Rejects unknown /wedisplay view subcommands instead of unexpectedly toggling view-all mode
  • Loads the bundled Simplified Chinese (zh_cn) language resources
  • Corrects the grid-division command example to use a value within the default player limits

Testing & Build Updates

  • Added unit coverage for direct CUI handshakes, legacy REGISTER lists, exact channel matching, native-client routing, and Bedrock fallback
  • Extended the Paper/Mineflayer end-to-end test with normal and CUI-capable clients
  • Verifies that silent server handshake injection does not falsely detect normal clients
  • Verifies native client detection, existing entity cleanup, outbound CUI forwarding, and renderer refresh suppression
  • All 47 unit tests pass, and the Paper 1.21.11 end-to-end workflow passes with PacketEvents 2.13.0

System Requirements

ComponentRequirement
Minecraft / PlatformPaper / Folia / Spigot (Spigot Version) 1.19.4 ~ 26.2, where builds are available
Java17+
PacketEvents2.13.0+
WorldEditLatest stable / FAWE
ViaVersionOptional, used for particle fallback auto-detection
FloodgateOptional, used for Bedrock player detection

Upgrade Notes

  • No breaking configuration changes from 2.5.0
  • Existing player settings and accepted share relationships remain compatible
  • Native WorldEditCUI users no longer need to disable the server renderer manually
  • Update PacketEvents to 2.13.0 or newer before upgrading
  • A full server restart is recommended after replacing the plugin JAR
  • No client-side mod is required for the built-in renderer

Download

The Paper-compatible plugin JAR is attached to this release. The same artifact supports Paper and Folia; use the Spigot build profile when producing a dedicated Spigot artifact from source.

Support

For issues, feature requests, or questions, please open an issue on the GitHub repository.

Full Changelog: 2.5.0...2.5.1

Файлы

WorldEditDisplay-2.5.1-paper.jar(938.97 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

2.5.1

Загрузчики

Folia
Paper
Purpur

Версии игры

1.19.4–26.2

Загрузок

54

Дата публикации

24.08.2026

Загрузил

ID версии

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