
Work Orders
Put your copper golems to work with custom jobs and tasks.
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Список изменений
1.1.1 — Routine upkeep: the golems find their voice
The copper folk now speak for themselves. Assign a job, set a route, toggle follow, or check in on a golem, and its reply appears in a speech bubble above its head instead of the action bar.
- Every golem line rewritten in one warm first-person voice — "Courier's the job. Show me the pickup." · "Route learned: Chest › Barrel. On it, boss." · "You're not my boss."
- Bubbles ride the golem, last a few seconds, and are never written to the world save — no leftover entities, even through a crash.
- If a golem is too far away (or in another world) to read, its line falls back to the action bar, so error hints are never lost. Bubbles vanish instantly if the golem dies or is captured.
- New in
config.ymlunderfeedback:—speech: true(setfalseto keep everything on the action bar like before) andspeech-hold-seconds: 4. - System text (whistle, filter menu, admin commands, item lore) stays right where it was.
Upgrading: your existing messages.yml is kept as-is, so golems will speak your old copy in their new bubbles. Merge the new lines — or delete messages.yml to regenerate — for the full voice pass.
Part of routine upkeep: small, steady updates to keep the copper folk sharp. Verified on Paper 26.2 / 26.1.x / 1.21.x.
Файлы
WorkOrders-1.1.1.jar(140.70 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.1
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–26.2
Загрузок
54
Дата публикации
18.07.2026
