
Webchat
A simple but powerful (in configuration) plugin to allow players to chat via a webserver with players on the server
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WebChat
Webchat allows players to chat with players that are on the server via a webpage
Features
- Port and bind address config
- Custom web-to-game and game-to-web message format
- Very customizable config
- Modifiable page files
Config
Config
# WebChat Configuration
# Minecraft <-> Web chat bridge
# Web server settings
webserver:
# Port the built-in HTTP server listens on
port: 8765
# Bind address (0.0.0.0 = all interfaces, 127.0.0.1 = localhost only)
bind-address: "0.0.0.0"
# Secret token required for POST requests (change this!)
secret-token: "change-me-please"
# Chat settings
chat:
# Format for messages sent from the web to in-game
# Placeholders: {username}, {message}
web-to-game-format: "&7[&bWeb&7] &f{username}&7: &f{message}"
# Format for messages sent from in-game shown on web
# Placeholders: {username}, {message}
game-to-web-format: "{username}: {message}"
# Maximum message length allowed from web clients
max-message-length: 256
# Maximum username length for web clients
max-username-length: 16
# Minimum username length for web clients
min-username-length: 3
# How many messages to keep in history (shown to new web visitors)
history-size: 100
# Usernames that web clients are NOT allowed to use
# (to prevent impersonation of admins, etc.)
blocked-usernames:
- "Console"
- "Server"
- "Admin"
- "Notch"
- "Herobrine"
# Long-polling timeout in seconds (how long the server holds open a poll request)
poll-timeout-seconds: 30
Demo

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Лицензия:MIT
Опубликован:5 дней назад
Обновлён:5 дней назад
