
ViewDistanceTweaks
Automatically adjusts view and simulation distance per world to match what your server can handle - more distance when there is headroom, less before players notice lag.
Список изменений
/vdt simulate now sees the same vetoes the engine applies
The memory safeguard and the chunk-generation lock both refuse a distance increase inside the check cycle, but neither existed in the preview /vdt simulate builds. On a server sitting under memory-safeguard.min-free-percent, the preview therefore announced an increase that the engine went on to reject — every cycle, with nothing to say why. Both now go through one shared method, so the reason the preview prints is the condition the engine acted on.
/vdt mspt has a permission of its own
It was the only subcommand falling through to the base /vdt node, while status, history and simulate each required one. It reads the same figures as /vdt status and now shares that node, so no existing grant changes meaning.
Smaller
- Removed a duplicate
update.aheadkey frommessages.yml. plugin.ymlnow says that the reload permission also covers/vdt update.
