
Vanish++
More Features than other plugins. Be truly invisible EVERYWHERE!
3.6K
10
Список изменений
Added
can_throwVRule: New personal rule controlling whether vanished players can throw items (eggs, snowballs, ender pearls, potions, bows, crossbows). Default:false. Fully integrated with interactive chat buttons ([Allow 1m],[Allow permanently],[Hide notifications]).- Staff Glow Indicator: Vanished players now render with a glowing outline for staff with
vanishpp.see. Uses packet-level metadata injection — non-staff never see it. Enabled by default (vanish-appearance.staff-glow: true). - Vanish State Resync Engine: New
resyncVanishEffects()system that reapplies all vanish state (team, prefix, metadata, fly, night vision, collision, mob targeting, visibility, glow) without touching storage. Triggered automatically on respawn, world change, and gamemode change. - Respawn Handler: Vanish state (fly, invisibility, glow, collision) is now fully restored after death and respawn.
- World Change Handler: Nether/End portal transitions no longer break vanish state.
- Gamemode Change Handler: Changing gamemode (e.g.,
/gamemode survival) while vanished no longer disables flight. - [Unvanish] Button: All blocked-action messages now include a convenient
[Unvanish]button alongside[Allow 1m],[Allow permanently], and[Hide notifications]. - Fast Sync Loop: Heartbeat task now runs every 10 ticks with visibility fix, team/prefix reapply, glow metadata resend, and mob targeting — ensuring all vanish features stay in sync continuously.
- Explicit Glow Metadata Packets: Staff glow is now sent via direct ProtocolLib
ENTITY_METADATApackets rather than relying on entity respawn metadata, ensuring the glow appears instantly. - Multi-Stage Join Prefix: Tab prefix is now reapplied at 2, 20, and 60 ticks after join — catches TAB plugin async overrides at different pipeline stages.
- Snapshot Silent Chests: Barrels and containers are now opened as inventory snapshots (copy of the real inventory). Changes sync back on close. This eliminates
Container.startOpen()entirely, preventing animation and sound at the source. - Reload Resync:
/vreloadnow refreshes team prefix and resyncs all online vanished players' effects. - Setup Advisor (Config Sanity Checker): On startup, Vanish++ now scans the active configuration and warns if:
hooks.simple-voice-chat.enabledistruebut SimpleVoiceChat is not installed.hooks.essentials.simulate-join-leaveistruebut EssentialsX is not installed.- Any message string contains a PlaceholderAPI placeholder (
%token%) but PlaceholderAPI is not installed. - Warnings are printed to the console and shown in-chat to all players with
vanishpp.seeon their next login, making it easy to spot setup issues without reading logs.
- Comprehensive Automated Test Suite: 143 unit tests across 6 test classes covering every feature — commands, event listeners, storage, permissions, rules, and integration scenarios. All tests pass on clean build.
- Full Localization (i18n): Complete multi-language support.
- All messages and system reports moved to
lang/en.yml. - Automatic fallback system for missing keys.
- Simplified
config.ymlwith a newlanguagetoggle.
- All messages and system reports moved to
- Rich Text Support: Integrated MiniMessage for modern, easy-to-read chat formatting using tags (e.g.,
<red>,<bold>,<click>). - PlaceholderAPI Integration: Full support for dynamic placeholders in all plugin messages and the Action Bar.
- Folia Support: Rewritten scheduler and event handling to support Folia's multi-threaded region architecture.
- Config Reload: Added
/vreloadcommand to apply configuration and language changes instantly without server restarts. - Interactive Reports: Professional clickable components in all command outputs.
- Titan Stealth Engine: Absolute packet-level invisibility for vanished administrators. The server now acts as if the vanished player does not exist in the network data.
- Tab List & Info Filtering: Blocked
PLAYER_INFOandPLAYER_INFO_UPDATEpackets to prevent any tab list flicker or presence detection. - Ghost-Proof Spawning: Intercepted
SPAWN_ENTITYandNAMED_ENTITY_SPAWNto ensure vanished players are never spawned on unauthorized clients. - Absolute Metadata & Update Blocking: High-priority interceptors for
ENTITY_METADATA,ENTITY_EQUIPMENT,ANIMATION,ENTITY_EFFECT,ENTITY_STATUS, andENTITY_SOUND_EFFECTto ensure zero data leakage. - Movement & Velocity Filtering: Blocked
ENTITY_VELOCITY,REL_ENTITY_MOVE,ENTITY_LOOK,ENTITY_TELEPORT, andENTITY_HEAD_ROTATIONto eliminate coordinate-level leaks. - Action Scrubber: Intercepted
COLLECT(item pickups) andSET_PASSENGERS(mounting) to scrub vanished names even when they are not the primary entity. - Team Scrubbing: Intercepted
SCOREBOARD_TEAMto remove vanished names from any raw team packets sent to non-staff.
- Tab List & Info Filtering: Blocked
- Plugin Hiding: "Vanishpp" is now hidden from
/plugins(or/pl) for non-OPs. Administrators see a filtered list with a delayed interactive notification to temporarily unhide or acknowledge the feature. - Strict Command Permissions: All commands now enforce strict permissions in
plugin.yml. Unauthorized players cannot see commands in Tab-Complete. - Config Logic:
vanishMessage,unvanishMessage,fakeJoinMessage, andfakeQuitMessagelogic updated. Setting these to"false","none", or leaving them empty inconfig.ymlnow properly disables the message. - Persistence: Acknowledging the plugin hiding warning now saves the preference to
data.ymlspecifically for the current version.
Changed
- Silent Chest Architecture: Replaced the spectator-mode workaround with a snapshot inventory system. Vanished players now open a copy of the container, and edits sync back on close — no animation, no sound, full item interaction.
- Throwable Blocking: Throwables (eggs, bows, ender pearls, etc.) are now governed by the
can_throwVRule instead of being unconditionally blocked. Players can toggle this rule like any other. - Spawn Egg Messages: Spawn eggs now use the standard
sendRuleDenysystem withcan_throw, providing interactive buttons instead of a static message. - Sound Suppression: Silent chest sound listener now covers both
NAMED_SOUND_EFFECTandCUSTOM_SOUND_EFFECTpackets with robust multi-offset coordinate detection. - Config Structure: Significant cleanup of
config.yml. Legacy message blocks removed in favor oflang/*.yml. - Performance: Optimized visibility checks and metadata handling for better server performance.
Fixed
- DiscordSRV Join/Quit Suppression: DiscordSRV now fully suppresses join and quit announcements on Discord for players who rejoin with persisted vanish state. Previously, only chat suppression worked — Discord join messages leaked through.
- Barrel/Shulker Silent Opening: Opening barrels and shulker boxes while vanished no longer leaks the open/close animation or sound to nearby players. Previously, the
Container.startOpen()call triggered both. - Join Prefix Delay: The vanish tab prefix (
[V]) now appears within ~100ms of joining instead of taking 3+ seconds. Multi-stage reapplication handles TAB plugin async overrides. - Throwable Items Leaked Position: Throwing eggs, snowballs, ender pearls, and shooting bows while vanished created visible projectile entities that revealed the player's position. Now blocked by default via the
can_throwrule. - Spawn Egg Rule Bypass: The
CAN_INTERACTrule had no effect on spawn eggs due to incorrect check ordering. Spawn eggs are now properly governed bycan_throw. - Vanish State Lost on Respawn: Dying and respawning while vanished caused loss of fly, invisibility, glow, collision settings, and night vision.
- Vanish State Lost on World Change: Entering nether/end portals broke vanish state (visibility, fly, glow, prefix).
- Flight Lost on Gamemode Change: Running
/gamemode survivalwhile vanished disabled fly mode permanently until re-vanishing. - Reload Didn't Resync:
/vreloadpreviously only reloaded config files without resyncing active vanish effects for online players. - Mob Targeting on Vanish: Mobs that had already acquired a player as their target before
/vanishwas used would continue attacking. Fixed by explicitly clearing all matching mob targets within 64 blocks the moment a player vanishes. - Console Staff Notification: Console was silently excluded from vanish/unvanish staff notifications. It now receives the same message as staff players with
vanishpp.see. - Fly Mode Logic: Improved flight persistence on unvanish when configured.
- Dependency Resolution: Fixed an issue where the ProtocolLib dependency was not correctly detected on first install.
Файлы
vanishpp-1.1.4.jar(1.69 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.4
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.20.6–1.21.11
Загрузок
192
Дата публикации
3 нед. назад
