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uxmEssentials

uxmEssentials

A modern, modular essentials plugin for Paper 26.1.2+. Homes, warps, teleports, economy, kits, moderation, vaults and the rest of the day-to-day toolkit clean, Folia-ready and fully translatable. Turn any module off and it wires nothing; rename or alias an

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Все версииuxmEssentials 0.5.0

uxmEssentials 0.5.0

Alpha27.07.2026

Список изменений

uxmEssentials 0.5.0

The biggest release yet. 0.5.0 adds ten new modules, rebuilds Player Warps from the ground up, turns the economy into a true multi-currency system that can sit on any backend, and widens land-claim support to nine providers. It brings the plugin to 34 modules.

Requires Paper 26.1.2+ on Java 25.

Trade cross-server player trading

A secure, two-sided trade window that also works across a network.

  • Two-player window with live offers each side stakes items and money, sees the other's offer update in real time, and both must confirm; any change resets the confirmation, so nobody can swap the deal at the last second.
  • Money across currencies with an item blacklist, so you decide what can and cannot be traded.
  • Trade requests with a distance limit, a cooldown, and a full audit log of who traded what.
  • Cross-server trades between backends that share a database, held in escrow and committed with a two-phase commit, so items and money can never be lost or duplicated mid-hop.

Vanish a dedicated vanish module

Vanish is now its own module that owns the whole vanish state.

  • Layered see and use levels higher staff can see lower staff, lower staff cannot, all configurable, with vanish-others and a /vanish list.
  • Silent interactions, buffs and protections open chests and shulkers without a sound, keep night-vision and flight, and stay untargeted by mobs.
  • Fake join and quit messages, an action-bar indicator, and a join-vanished option so staff can log in unseen.
  • Cross-server synchronisation a vanished staff member stays vanished across the network.

Ranks rankup, prestige and autorank

A full progression ladder.

  • A configurable rank ladder with its own player-rank store.
  • Rank up through requirements, a cost, and configurable command-actions (or LuckPerms groups and permission nodes).
  • Prestige resets the ladder with its own rewards and actions.
  • Autorank auto-promotes eligible players on a schedule.
  • A ladder menu and rank placeholders.

Survival per-mechanic survival tweaks

A grab-bag of survival mechanics, each independently toggled and gated behind its own per-player permission.

  • Tree-feller and veinminer (both player-toggleable by command).
  • Fast leaf decay, farmland protection and a farm assist that replants for you.
  • Anvil unlocker, one-player sleep and head drops.
  • Auto pickup, smelt, sell and tool with a cascade of auto-drops.
  • A settings menu and a permission node for every mechanic.

Security server-side account security

Account protection with no login/auth system attached.

  • Two-factor enrollment with a PIN or TOTP.
  • Join freeze and verification with a PIN keypad.
  • Op-command protection requires re-authentication before protected commands run.
  • Alt and client guard same-IP alt detection and a client-brand guard.

Command Control command whitelisting and hiding

Decide exactly which commands each group can see and run.

  • A per-group whitelist and blacklist.
  • Tab-completion filtering and plugin-command hiding.
  • Namespace-bypass blocking, with Geyser support.

Villagers villager control

Full control over villager trading and behaviour.

  • Infinite trading, a restock timer and trade toggles.
  • A trade manager GUI and click-to-trade.
  • Villager protection and villager-in-a-bucket.
  • Follow and leashing.

Inventory Rollback death and logout snapshots

Never lose a player's inventory to a bug or a crash.

  • Snapshots on death and logout.
  • A /invrestore GUI to browse and restore past snapshots, with a retention sweep.

Regions a WorldGuard region GUI

Manage WorldGuard regions from a menu, behind a soft-dependency (inert when WorldGuard is absent).

  • A region list GUI.
  • Region creation and a flag-editor GUI.
  • Member and owner management with region priority.

Server Tweaks small infrastructure toggles

A handful of opt-in server tweaks.

  • A custom F3 server brand and console spam filtering.
  • No-chat-reports and signed-velocity handling.

Player Warps, rebuilt

Player warps were rebuilt from scratch onto a clean, secure aggregate.

  • A surrogate-id model with proper value objects, so warps can be renamed freely and the core layer stays clean.
  • Passwords hashed with PBKDF2, never stored in plaintext.
  • A full ordered access gate whitelist, bans, members and password, enforced in order.
  • Economy entry fees charged on visit and banked to the owner.
  • A paged browse menu plus view, rating, management, members, whitelist, bans, categories and icon menus.
  • Rating and favouriting, with a reward for players who rate.
  • Rent and sponsorship rent with suspend and archive, sponsorship with pinned browse slots.
  • Cross-server visits teleport straight to a warp on another backend.
  • Legacy migration plus importers for AxPlayerWarps, Athelion and Olzie.

Multi-currency economy, on any backend

The economy became a routing layer over pluggable currency backends.

  • A currency backend SPI each currency names the backend that holds it.
  • The native ledger is now just one backend among many.
  • Built-in backends for Vault, experience, PlayerPoints, CoinsEngine, zEssentials and a placeholder-driven backend.
  • A routing provider sends every balance, pay and charge to the right backend.
  • Foreign-backed currencies correctly disable the exchange, banks and loans that only the native ledger can guarantee.

Claims, expanded

Land-claim integration grew from trust checks into full ownership awareness across nine providers.

  • Ownership lookups claims answer ownership, not just trust, and read the real owner across every provider.
  • Every provider consulted, not just the first one found.
  • Owner-only placement and claim-ban enforcement on access.
  • New providers WorldGuard, Towny, BentoBox, Residence, PlotSquared and SuperiorSkyblock (alongside the existing Lands, GriefPrevention and uxmClaims).
  • Claim-deletion events for Lands and GriefPrevention, and a WorldGuard set-pwarp flag.

Menu engine additions

The data-driven menu engine gained server-side paging and input.

  • Paged list sources that query a page at a time instead of loading everything.
  • Per-viewer page, sort, filter and search state.
  • Text input and confirmation prompts driven straight from a menu spec, backed by a native dialog.

Chat and communication

  • A configurable public chat format (LuckPerms prefix/suffix, MiniMessage and PlaceholderAPI, with legacy prefixes rendered).
  • Death messages per cause, with a placeholder that exposes the killer's weapon.
  • Per-rank join messages, a first-join welcome and a join MOTD.

Moderation

  • Staff punishment analytics.
  • Punishment templates and Discord notifications.

Item tools

  • An /itemedit command to rename items and edit lore, enchantments, flags, attributes and durability.
  • Open shulker boxes straight from your inventory.

Fixes

  • The recipient max-balance is now clamped on player transfers.
  • Placeholder-backed balances resolve on the correct thread, defaulting to decimal.
  • Cross-server trade escrow now commits atomically and closes its window correctly.
  • Security alt lookup moved off the /alts literal to resolve a command collision (now /ipalts).
  • Login lockout is durable across reconnects and players are frozen synchronously on join.
  • Public chat expands PlaceholderAPI, renders legacy prefixes and binds the {cause} token.
  • A lost warp-fee accrual is compensated and the owner's cut is clamped.
  • Legacy warp names are sanitised to the new naming rules on migration.
  • discord-link ships a per-module config for its enable flag and link-code TTL.

Файлы

uxmEssentials-0.5.0.jar(8.96 MiB)
Основной
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Метаданные

Канал релиза

Alpha

Номер версии

0.5.0

Загрузчики

Folia
Paper
Purpur

Версии игры

26.1–26.2

Загрузок

15

Дата публикации

27.07.2026

Загрузил

ID версии

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