
Unknowns Altar SMP arc one
A 1:1 recration of popular content smp Altar SMP
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Changelog
All notable changes to Unknown's Altar SMP. Built for Paper 1.21.11.
1.0.0
Arc 1, complete.
The forge
- Altars. Bind a block with
/altar set <weapon>, read the placard that hovers over it, throw the tribute in, watch the pile burn and the weapon rise. Relic lines only accept the tagged relic - a plain breeze rod is not a Weapon Handle, and the altar knows the difference. - Four relics. Warden's Heart and Vulcan's Skull are torn off a boss; Weapon Handle and Illusion Core are forged at altars of their own. Each is consumed by the forge, so a relic is worth exactly one weapon.
/legendaries, the in-game book of every weapon, relic, recipe and ability.
The legendaries
- Bloodlust. Levels in stages - speed, a tracker that draws a red line to every player nearby, Blood Trail, strength, then Bloodhook. The kill count is saved per player rather than on the item, so it survives death and a stolen blade carries none of its owner's progress. Bloodhook lands 3 hearts on the catch before it reels; Blood Trail leaves no body to collide with while it holds.
- Frost Scythe. Throw it and it cuts, freezes and comes back, or raise three blocks of ice overhead and swing to send them wherever you are looking.
- Bone Blade. Skeletal Leap closes the gap. Bone Cage pins a target to the spot it was caught on for the full duration - a real hold, not a stack of slowness anyone can walk out of.
- Vulcan's Crossbow. Scattershot is passive: every shot splits three ways and every bolt burns. Vulcan's Wrath turns the next shot into a fireball. Tuned as a pressure weapon - the blast leans on fire and knockback rather than raw damage.
- Wand of Illusion. Keeps the shape of anything it kills - every mob in the game, and every player too. A mob shape parks a real creature on top of you and takes your own body out of the picture underneath it; the shell cannot be hurt, cannot be killed by its wearer, and cannot shove you around. A player shape rewrites your live profile, so your name and skin change in tab, on your nametag and in death messages. The borrowed form lends a little of what makes it dangerous, read off the mob itself - and anything with wings lets you fly.
Admin
| Command | What it does |
|---|---|
/altar set <weapon> | Binds the block you are looking at |
/altar place <weapon> | Builds an altar where you stand |
/altar removenearbyaltars | Clears every altar around you |
/altar list | Every altar and what it forges |
/altar recipes [id] | Prints every altar recipe, or just one |
/altar give <player> <id> | Hands over a legendary or relic |
/altar ability <player> <id> | Fires an ability, kill gate waived |
/altar kills <player> <n> | Sets or adjusts a Bloodlust ledger (5, +3, -1) |
/altar resetcooldown <player> | Clears their cooldowns |
/altar reload | Rereads the config |
Requirements
- Paper 1.21.11 (or a Paper fork). Spigot and CraftBukkit are not supported.
- Java 21 or newer.
- The resource pack is optional - without it the weapons look vanilla.
Файлы
UnknownsAltarSMP.jar(123.06 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
BukkitPaperPurpur
Версии игры
1.21–1.21.11
Загрузок
16
Дата публикации
28.09.2026
