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Плагины/UltimateDonutSMP
UltimateDonutSMP

UltimateDonutSMP

The UltimateDonutSMP replica - Premium & Optimized plugin | Folia Spigot Paper support

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Все версииUltimateDonutSMP 1.4

UltimateDonutSMP 1.4

Release02.08.2026

Список изменений

Support:

  • Paper: 1.21.10 - 26.2
  • Spigot: 1.21.10 - 26.2
  • Folia: 1.21.11 - 26.2

Changelogs:

Added

  • Added the /offend command and configurable offenses.yml rule preset system for staff moderation.
  • Added fake join and leave broadcast messages when toggling vanish mode in staff mode.
  • Added settings options to permanently disable mob spawning and hide particle effects while in vanish mode.
  • Added a god mode command providing invincibility and damage protection for Paper and Folia servers.
  • Added an auto-sell toggle button inside the sell GUI menu.
  • Added shulker container inventory worth inspection displays.
  • Added global currency customization and formatting options.
  • Added shulker crate binding support.
  • Added an administrative feature toggle menu.
  • Added a startup console banner displaying custom ASCII art title, credits, and version details.
  • Added command tab completion and auto-suggestions across custom plugin commands.
  • Added an administrative sell statistics GUI (/topsell or /sellstats) to monitor top revenue-generating items, top volume items, top selling players, global sales history, and export detailed sales reports for economy rebalancing.
  • Added automatic held-item filtering when opening the Auction House browser.
  • Added automatic item category detection for Auction House listings.
  • Added packet-based client-side item worth rendering to display price information without modifying item stack data.
  • Added hopper extraction support for virtual spawner storage.
  • Added localization support for friends system messages.
  • Added a configuration option to disable movement distance requirements for earning shards by setting the threshold to zero.
  • Added spawner drop filters to customize which mob drops are collected or filtered out.
  • Added drop prevention rules to stop players from dropping items in the spawn region or while marked AFK.
  • Added currency-specific wipe options to the administrative server reset system.
  • Added flight support controls inside spawn and designated cuboid regions.
  • Added playtime-restricted requirements before players can use Random Teleportation (RTP).
  • Added an interactive confirmation GUI menu before executing /sellall.
  • Added support for configuring specific destinations for AFK portal teleports.
  • Added enchantment values into item worth calculations.
  • Added editable and interactive ender chest inspections, allowing authorized players to modify contents.
  • Added custom PlaceholderAPI expansion support to integrate player context parsing across external plugins.
  • Added the ability to stack spawners by sneaking while placing them.
  • Added PlaceholderAPI support to allow custom variables and player data in messages and menus.
  • Added configuration options to toggle between global instant-sell and confirm-sell modes.
  • Added custom sound effects when players sell items.
  • Added a configuration setting to adjust the vertical position of key holograms above crates.
  • Added a player activity logging system that records shop purchases, shop sales, auction listings, auction purchases, listing cancellations, balance transfers, admin balance adjustments, crate reward claims, and spawner placements and breakages.
  • Added an in-game administrative logs viewer command /logs <player> with a paginated GUI displaying chronological action entries using distinct categoric icons.
  • Added a simulated bot activity system to populate the Auction House and Orders marketplace on small servers.
  • Added BOTS configuration settings in auction-house.yml and orders.yml to customize bot names, check intervals, listing chances, active limit caps, durations, and item templates.
  • Added support for randomizing listing price, quantity, and vanilla enchantments for bot items and orders.
  • Added inline documentation explaining each option in the bot configuration templates.
  • Added configuration options to prevent custom-named and tamed entities from being removed by the clear-lag system.
  • Added support for excluding specific entity types and dropped item materials from the clear-lag system via configuration lists.
  • Unified Paper, Spigot, and Folia builds into a single JAR distribution.
  • Added support for custom language files and aliases.
  • Added a startup update checker to notify server administrators of new plugin versions.
  • Added Minecraft version and platform compatibility validation on server startup.
  • Added listbound and extended unbind command support for bound items.
  • Added configuration controls for explosion damage.
  • Added automatic teleportation to spawn location for first-time joining players.
  • Added maintenance mode commands and management functionality for Folia server environments.
  • Added a spawner split command allowing players to easily divide stacked spawners.
  • Added a fake-player anti-ESP NPC system to prevent radar and ESP exploits on Folia servers.
  • Added a SpawnStash system that spawns interactive bait loot stashes around the spawn area.
  • Added particle and visual effects when opening or interacting with ender chests.
  • Added customizable rule settings and configurations for duel arena matches.
  • Added interactive GUI menus to review and manage pending teleportation requests.

Fixed

  • Fixed SQLite database lock contention, SQLITE_FULL storage errors, MySQL TPS lag in sell stats, and main thread watchdog freezes.
  • Fixed unformatted minimum and maximum price placeholders in the orders marketplace GUI menu.
  • Fixed automatic database table and column migrations on startup with SQLite metadata compatibility.
  • Fixed compact currency permissions and tablist refresh issues.
  • Fixed tablist media badge permission node checks.
  • Fixed default home slot limits to enforce five default slots.
  • Fixed shop purchase payouts and currency display formatting.
  • Fixed combat logout penalty handling to drop items on quit and apply death penalties safely on reconnecting.
  • Fixed crate configuration synchronization preserving custom rewards.
  • Fixed container sell payout calculations.
  • Fixed Spigot tablist component parsing and skin avatar fallbacks.
  • Fixed 1.21 API compatibility for Paper and Folia platforms.
  • Fixed teleport menu area deletion interactions.
  • Fixed sequential setup spawn and AFK slot persistence in main menus.
  • Fixed god mode knockback damage cancellation.
  • Fixed bound crate interactions for protected blocks.
  • Fixed shard cuboid bind world assignment.
  • Fixed compact money suffix casing display.
  • Fixed setup locations and shard region boundaries.
  • Fixed cuboid wand selection.
  • Fixed Folia feature toggle switches.
  • Fixed RTP world resolution and teammate particle rendering.
  • Fixed spawner block state synchronization scheduling.
  • Fixed TPA confirmation menu notifications.
  • Fixed cave spiders and spawner mobs bypassing nearby mob spawn prevention settings.
  • Fixed combat action bar displays to support both {time} and ${time} placeholders.
  • Fixed item worth visual overlays disappearing upon re-opening inventory menus.
  • Fixed automatic configuration synchronization from overwriting custom market bot settings.
  • Fixed fallback resolution prioritizing root-level item lists over nested bot templates for marketplace bots.
  • Fixed region threading crash exceptions during player teleportation on Folia servers.
  • Fixed player home and location loading errors when targeting unloaded worlds.
  • Fixed crate interaction spamming exploits and database write lock bypasses.
  • Fixed block mining progress resets, crafting table interaction errors, and ghost item glitches caused by worth display updates.
  • Fixed creative mode interactions triggering item modification handlers and tool countdown timers.
  • Fixed inventory item stacking glitches by isolating worth display stripping to identical item materials.
  • Fixed native item pickup stacking when holding matching items in the main hand.
  • Fixed default language file translations overriding custom configuration options.
  • Fixed server spawn location failing to load properly after server restarts.
  • Fixed entity leaks and overlapping hologram displays in crate preview locations.
  • Fixed active ban resolution issues when unbanning players by username or offline UUID.
  • Fixed exact text capitalization preservation in scoreboard titles and lines.
  • Fixed chat format toggle behavior and expanded prefix resolution.
  • Fixed small caps font rendering and exact casing preservation for prefixes and menus.
  • Fixed sign search and numeric input prompts closing immediately upon opening.
  • Fixed randomized coordinate calculation logic and coordinate placeholder resolution.
  • Fixed expanded hex color parsing support across plugin messages.
  • Fixed virtual spawner stacking ghost item exploits, item lore formatting, and sneaking stack consumption counts.
  • Fixed player invincibility state leaks from transition states and failed teleports.
  • Fixed encoding corruption on Windows systems and PlaceholderAPI conflicts.
  • Fixed Folia server loading failures and scheduler compatibility issues.
  • Fixed database transaction lock leakage and added connection timeouts.
  • Fixed case-sensitivity issues for quantity placeholders in menus.
  • Fixed location safety checks bypassing explicitly configured spawn and AFK locations.
  • Fixed date formatting and raw placeholder display issues in GUI menus.
  • Fixed spawner database resets, configuration overrides in spawn/AFK areas, and language translation reload issues.
  • Fixed custom explosion damage settings to correctly apply inside duels and FFA arenas.
  • Fixed item serialization and claim collection issues on Spigot environments.
  • Fixed database concurrency issues and data loss bugs when synchronizing with MongoDB.
  • Fixed a bug where players respawning on beds were incorrectly teleported to the main server spawn, ensuring bed and anchor respawning is correctly respected.
  • Fixed a PvP item duplication glitch that occurred during duels.
  • Fixed Vault economy registration timing on startup to prevent dependent plugins from failing to load.
  • Fixed an exception error that occurred for temporary or offline players in client-side worth displays.
  • Fixed an issue causing ghost item duplication when shift-clicking in the sell menu or interacting with spawners.
  • Fixed cross-world teleportation being canceled or kicking players who are in a hidden or vanished state.
  • Fixed armor trims and custom item metadata failing to display correctly inside crate reward menus.
  • Fixed missing translation texts for confirmation buttons across various menus.
  • Fixed an issue where the simulated bot system would fail to load custom item lists if the configuration files had incorrect indentation placing the item list at the root level.
  • Fixed an issue where items (especially custom tools and items with worth displays) would be instantly deleted or lost from the inventory when left-clicked, dragged, or picked up while in Creative Mode.
  • Fixed Amethyst tools countdown timer freezing when item lore is customized with stylized fonts or translated to other languages.
  • Fixed Amethyst tools metadata updates failing to persist when players hold, click, or hover over the tools.
  • Fixed mob spawning prevention ignoring hostile Slimes and Ghasts.
  • Fixed phantom spawning prevention bypassing cancellation due to high vertical elevation offsets.
  • Fixed a case-sensitivity issue in the Amethyst self-destruct lore timer check, allowing the countdown timer to update correctly on the item lore instead of freezing.
  • Fixed a GUI click exploit where clicking items in custom menus could duplicate items/stacks due to missing client synchronization.
  • Fixed a server lag spike and delay occurring when players die or respawn on Paper and Folia servers.
  • Fixed chainmail kit parsing issues on Paper and Folia platforms.
  • Fixed an issue that allowed shulker boxes containing empty container blocks to be placed inside ender chests.
  • Fixed missing player balance displays on the money leaderboard GUI.
  • Fixed thread-safety issues and NullPointerExceptions (NPE) during spawner generation on Folia.
  • Fixed spawn location persistence and command unregistration issues on server shutdown.
  • Fixed chat bypass vulnerabilities and related chat exploits.
  • Fixed Random Teleport (RTP) safe coordinate search when handling separate spawn worlds and normal worlds.
  • Fixed configuration persistence issues during server reload/restart.
  • Fixed corner-clipping in spawner line-of-sight checks that caused false concealments.
  • Fixed a permission node check issue in the private messaging manager on Folia servers.
  • Fixed database connection closures and ensured thread-safe operations on Folia servers.
  • Fixed configuration synchronization issues by accurately detecting YAML list boundaries.
  • Fixed money leaderboard displays and transactional sell axe functionality on Folia servers.
  • Fixed random teleportation fallback search failing to locate safe destination coordinates.
  • Fixed visual rendering glitches when revealing managed spawners.
  • Fixed duplicate configuration comments from generating during setup initialization.
  • Fixed player skin head display compatibility issues in the tablist.
  • Fixed monster mob entity matching during clear-lag cleanup and eliminated duplicate announcement broadcasts.

Changed / Improved

  • Updated Folia server platform compatibility support to Folia 26.2.
  • Updated duel arena and queue behaviors for smoother match transitions.
  • Updated orders item selection flows and inventory management.
  • Improved the homes menu by separating the home creation button and sorting existing homes by their creation order.
  • Improved the layout of the sell confirmation menu.
  • Improved the structure and documentation of configuration files for better maintainability.
  • Normalized TPA command inputs to ASCII characters.
  • Enabled see-through holograms and set their minimum scale to 1.
  • Optimized client-side rendering and preview display tick frequency for crates.
  • Redesigned and remade the settings GUI layout, normalizing text casing and formatting for a cleaner interface.
  • Optimized shop purchase performance and reduced database writes to prevent server lag.
  • Refreshed documentation and user guide references.
  • Improved configuration synchronization on Folia servers to preserve custom administrative comments and settings.
  • Adjusted random teleportation fallback searches to strictly enforce the configured minimum radius.
  • Updated the item worth and shop systems to respect and block valuations for restricted items.
  • Optimized chunk loading and delivery during random teleportation to minimize server lag spikes.
  • Unified crate reward preview and opening into a single key-aware interactive menu with reward interaction hints.
  • Synchronized the key-all event countdown timer directly to the server playtime clock.
  • Improved crate reward menu layout stability by enforcing consistent slot placement instead of dynamic centering.

Файлы

UltimateDonutSmp-1.4.jar(25.11 MiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.4

Загрузчики

Bukkit
Folia
Paper
Spigot

Версии игры

1.21.10–26.2

Загрузок

1.0K

Дата публикации

02.08.2026

Загрузил

ID версии

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