
Realistic Tree Falling Animation & Java 21 Upgrade
Список изменений
Timbr v1.0.3
Realistic Tree Falling Animation & Java 21 Upgrade
A smoother, heavier, and more cinematic tree falling experience has arrived for Timbr
✨ What's New
Fully Reworked Tree Falling Animation
Timbr now uses modern BlockDisplay rendering for dramatically smoother and more realistic tree falling animations inspired by advanced physics-based tree systems.
Rigid-Body Rotation
Entire trees now rotate naturally as one connected structure instead of collapsing in disconnected pieces.
Ultra Smooth Motion
Client-side interpolation now makes animations feel fluid and cinematic, even at high FPS.
Realistic Falling Acceleration
Trees slowly begin tipping before rapidly accelerating downward, creating a heavier and more believable collapse effect.
Advanced Rotation Physics
Custom quaternion-based rotation allows trees to tilt naturally instead of staying locked to rigid axis movement.
Cleaner Visuals
Removed floating entity shadows during animations for a cleaner and more polished appearance.
Improved Landing Impact
Heavy wood impact sounds now play when trees hit the ground or water.
Internal Cleanup
Removed obsolete FallingBlock-related handling and simplified the animation system internally.
☕ Java 21 Support
Timbr now officially targets Java 21 for modern runtime compatibility and future stability.
Technical Improvements
- Migrated animation engine from
FallingBlock→BlockDisplay - Improved interpolation handling
- Better rotational math using JOML quaternions
- Reduced visual jitter during animations
- Removed deprecated listener logic
- General cleanup & optimization
Result
Tree felling now feels:
- Smoother
- Heavier
- More immersive
- More modern
- More cinematic
Thanks for using Timbr 🌲
