
TickWarden
Measurable optimization that never breaks gameplay - and tells you why the server lagged. Paper, Purpur and Folia, 1.21.4+ and 26.x.
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Список изменений
- New: one jar for Paper 1.21.4 - 1.21.11 and 26.x, Java 21 or newer (1.0.0 needed 26.2 and Java 25). The config advisor is checked against the default configs of 1.21.4, 1.21.8, 1.21.11, 26.1.2 and 26.2
- New: lag incident journal - when the server lags, TickWarden records what was going on: crowded chunks and who stood next to them, new chunks being generated and near whom, redstone activity, players online - and names the likely cause.
/tickwarden incidents,/tickwarden incident <n>, daily files inplugins/TickWarden/incidents/ - New: chat message to admins (
tickwarden.notify) when a lag incident starts, click for the details; optional Discord webhook - New: redstone watch - finds redstone clocks and shows them in
/tickwarden scan,/tickwarden reportand lag incidents. Breaking clocks automatically is a separate option, off by default - New: adaptive simulation distance - when the average tick stays over 50 ms for 20 seconds, the simulation distance goes down a step (never below 5) and comes back by itself when the load drops. Admins are told; nothing is written to server.properties or the worlds
- New: PlaceholderAPI placeholders - tps, mspt, mspt_color, incidents_today, last_incident, simdistance, redstone_clocks (PlaceholderAPI 2.12+ on 26.x)
- Changed:
/tickwarden reportshows lag incidents, redstone clocks and the simulation distance
Файлы
TickWarden-1.1.0.jar(168.36 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
PaperPurpur
Версии игры
1.21.4–26.2
Загрузок
10
Дата публикации
01.10.2026
