Список изменений
[1.1.2] - 2026-02-10
Added
- Knockback Configuration - New
damage.knockbacksection in config.ymlenabled- Toggle knockback on/offstrength- Adjustable knockback power (multiplier)vertical- Control vertical vs horizontal-only knockback
- Fine-grained control over entity knockback when hit by fireballs
- Update Checker - Automatic update checking using Modrinth API
- Checks for new versions on server startup
- Notifies console with download link
- Optional operator notification when they join
- Configurable enable/disable in config.yml
- Uses official Modrinth API: /plugins/throwablefireballsplus
Fixed
- Explosion Visual Bug - Explosions now properly display when block damage is disabled
- Removed
setYield(0f)call that was preventing explosion visual effects - Block damage can be disabled while still showing explosion particles/effects
- Knockback and entity damage work correctly even with block damage off
- Removed
- Knockback System Completely Rewritten - All knockback config options now work properly
- CRITICAL FIX: Knockback now actually triggers! Was completely non-functional due to entity detection issue
- Moved knockback application to EntityExplodeEvent where fireballs are reliably detected
- enabled: false now actually disables knockback (restores pre-explosion velocity)
- enabled: true applies custom knockback that overrides vanilla behavior
- strength setting now properly controls knockback power (0.5 = weak, 2.0 = strong)
- vertical: false now correctly applies horizontal-only knockback
- vertical: true adds upward component for dramatic effect
- radius properly limits knockback range with distance falloff
- Fixed issue where config changes had no visible effect
- Fixed excessive knockback when player is moving
- Knockback now consistent regardless of player momentum or movement
- Improved debug logging shows all calculations (distance, falloff, vectors)
- Debug messages now appear in console showing knockback is being applied
Changed
- Reorganized config structure: knockback settings now nested under
damage:section - Knockback radius option added - Configure how far from explosion entities are affected (default: 5.0 blocks)
Файлы
ThrowableFireballs-1.1.2.jar(39.29 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.2
Загрузчики
FoliaPaperPurpur
Версии игры
1.21–1.21.11
Загрузок
62
Дата публикации
10.02.2026

