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The Mob

The Mob

Mob Framework | YAML | Boss Phases | Radar HUD | AutoSpawn | Player Stats | 1.21.+

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Все версииThe Mob 1.3.1

The Mob 1.3.1

Release3 мес. назад

Список изменений

Hotfix v1.3.1 – AutoSpawn Hot / Cold Logic Fix

This hotfix resolves an issue introduced during the AutoSpawn refactor where only a single mob or a single spawn point would activate under certain conditions.

❗ Problem
AutoSpawns were incorrectly tied to per-spawn-point player proximity instead of the intended arena / world hot-cold lifecycle.

As a result:

    Only the spawn point the player was standing near became active

    Other configured auto-spawns in the same arena/world remained inactive

    This made it appear as if only one mob was spawning, even though limits and intervals were configured correctly

This behavior was not intended and differed from the stable v1.3 AutoSpawn design.

✅ Fix
The AutoSpawn system has been restored to the v1.3 Hot / Cold lifecycle model:

    WORLD = ARENA

    A world becomes HOT when at least one player is present

    A world becomes COLD when empty for a configurable time

    All AutoSpawns in that world activate together

    Each spawn point:
        Spawns 1 mob per interval

        Respects maxSpawns

        Does not refill during the same cycle
    Full reset only occurs after the world turns cold and hot again

This guarantees:

    Predictable wave-based spawning

    No AFK farming

    No partial or inconsistent spawn activation

Technical Changes

    Removed per-spawn-point player proximity dependency

    Restored arena-wide (world-wide) hot/cold state handling

    Simplified AutoSpawn lifecycle to match v1.3 design

    Ensured command API compatibility (/mob autospawn, /mob list autospawn, /mob del autospawn)

    No configuration changes required

Compatibility

    Fully compatible with existing AutoSpawn configurations

    No data migration needed

    Safe to update on running servers

Notes
This hotfix does not reintroduce refill-based spawning or AFK exploits.
The system remains intentionally strict and event-focused.

Future updates may introduce optional activation modes (WORLD vs CHUNK) for different server types. 

Файлы

TheMob.jar(161.86 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.3.1

Загрузчики

Paper
Spigot

Версии игры

1.21–1.21.10

Загрузок

4

Дата публикации

3 мес. назад

Загрузил

ID версии

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