
Synced
Sync inventories, health, hunger, XP, potion effects, ender chests and positions across teams of players, fully configurable via in-game GUI.
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Synced
Synced is a Paper plugin that lets players link together in teams and share their game state in real time. When one player in a team takes damage, eats food, gains XP, or picks up items, the change is reflected across every member of the team instantly.
Features
- Inventory sync — all 36 slots and offhand stay identical across teammates
- Health sync — damage and healing is shared
- Hunger sync — food level, saturation, and exhaustion stay in step
- XP sync — experience points and levels are mirrored
- Potion effects sync — active effects propagate to all members
- Ender chest sync — shared ender chest contents across the team
- Position sync — optional teleporting to keep the team together
How to use
Run /synced start to open the configuration menu. From there you can toggle each sync feature on or off. Invite other players with /synced invite
Commands
| Command | Description |
|---|---|
/synced start | Open the config menu and create your team |
/synced invite <player> | Invite a player to your team |
/synced join <name> | Join a team by name |
/synced leave | Leave your current team |
/synced disband | Disband your team (leader only) |
/synced info | View your team and current settings |
Server-side only, no client mod required Position sync is disabled by default All settings are configurable per team via the in-game GUI
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Опубликован:4 месяца назад
Обновлён:4 месяца назад
