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BREAKING CHANGES (MUST READ BEFORE UPDATE):
This update contains some breaking changes that needs to be reconfigured manually:
command-map.yml config file is not a thing anymore. All commands now have their own config files located in the /commands/ directory. Command's settings were moved out to their respective module configs.command-map.yml to individual command files (in /commands/ directory) under the Cooldown setting. Cooldowns for commands of other plugins no longer supported (read full changelog for details).settings.yml have been changed for clarity and better organization.settings.yml have been changed for clarity and better organization.CHANGES:
/commands/ directory with individual config files.modules.yml config file.others permissions in various commands were merged into single permission per each command.broadcast command.container command.container command.disposal command used permissions of the dimension command.Notify message for the /enderchest open command./enchant has been split into /enchant and /disenchant commands./disenchant now can remove all enchantents from an item if no enchantment provided./xp has been split into /xp and /level commands./xp and /level commands./xp view command since the same info can be obtained through the /playerinfo command./xp and /level commands to more clean ones./ignite and /extinguish commands to make them less confusing./fly has been split into /flytoggle, /flyon and /flyoff commands for clarity and simplified usage./feed command can override player's saturation value even if it was greater than the one that's configured for the command./health commands can be executed on dead players which makes them buggied./heal now can revive dead players./mob were removed in favor of better vanilla alternatives./near now can be used on other players to see players around targetted player.others permission for the /near command.exclude permission for the /near command.%direction% placeholder to the /near command./playerinfo command. Added a few QoL functions (copy UUID, name, IP).others and custom permissions for the /skull command./skull command, so it can produce heads of any real player, from URL and Base 64 values./sudo command has been split on 2 commands: /forcesay and /forcerun, to make it more clear and easier to use./forcesay and /forcerun commands now can bypass the player's bypass if run from console./✨ command no longer broadcasts a message, it's a job for the death messages plugin/module.Unregister Conflicting Commands feature.Cooldown setting inside their config files in the /commands/ directory./item with all it's sub-commands are not part of this module./item enchant now properly supports custom enchantments (if they are properly registered)./item enchant no more can be used to remove enchantments./item disenchant to remove enchantment(s) from the item./item lore insert to insert lore at specific position./item take since it can't provide enough details for specific items./item spawn command to simplify the usage.-s flag for the /item give command.state argument for the /item unbreakable command./itemlore command./enderchest, /inventory, /container and all their sub-commands are now part of this module.? in placeholder output./unbanipImmunity-List setting.sunlight.bans.alts.notify. Players with this permission will be notified about possible alt accounts of a player when they join the server./alts now requires player argument.@hand in message.Air if player holds no item.Format.Fallback setting.Auto_Join setting now works only if player has permissions to listen or speak in a channel.Silent_Channel_On_Join, make this behavior by default.Default-Channel-Id if no channel specified.SERVER_WIDE, WORLD_WIDE and RANGE.Spy feature.DisplayMode thing in favor of Spigot/Paper API usage.Range config setting in favor of Spigot/Paper API usage./announcers/ folder.Default and Respawn home settings with a single Favorite setting.-f flag for the /spawn command to force teleport players.StartX and StartZ range options never used.
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