
StrobeLights
StrobeLights provides invisible, configurable 3D RGB strobe lighting, plus a per-player RGB camera flash (flashbang).
Список изменений
v.0.9.6
🆕 Added customizable RGB light expansion from 0.25x to 4.00x. 🆕 Added strobe groups with global start, stop, toggle and pulse actions. 🆕 Added group management through commands and the GUI. 🆕 Added translated OptiFine/Fabulous compatibility notices, disabled by default. 🆕 Added dedicated Group, Expansion and delete-confirmation icons. 🆕 Added persistent group and expansion settings. 🛠️ Restored full RGB compatibility with OptiFine when using Fabulous graphics. 🛠️ Fixed lights disappearing above, below, behind or diagonally from the player. 🛠️ Fixed OptiFine zoom changing the apparent light size. 🛠️ Reworked the technical carrier to preserve RGB, expansion and zoom data. 🛠️ Reduced visible carrier dots in Fast and Fancy graphics to an almost invisible micro-carrier. 🛠️ Removed unwanted screen-space shadows, black bands and rendering artifacts. 🛠️ Fixed white strobes remaining permanently enabled in Fast/Fancy mode. 🛠️ Fixed flashbangs failing to detonate depending on the thrower or distance. 🛠️ Added projectile and impact chunk loading for reliable flashbang detonation. 🛠️ Increased the flashbang failsafe flight time to 60 seconds. 🛠️ Fixed the unwanted yellow flashbang rendering while holding or throwing it. 🛠️ Fixed glass visibility handling for server-side flash effects. 🛠️ Improved GUI layout, pagination, validation and command tab completion. 🛠️ Updated English, Spanish, French, German and Italian translations.
