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Staff SMP

Staff SMP

Adds 5 staffs to your smp all with different features

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Все версииThe Energy Update

The Energy Update

Release31.05.2026

Список изменений

Patch Notes

v1.2.0 — Energy Update

New

  • Energy system — every player has a 0-to-5 energy gauge. Your staff's damage, push strength, durations, and heal amounts all scale linearly with your energy. At 0 the staff stops working entirely.
  • Death economy — dying transfers 1 energy to the killer if they're a player below max; otherwise an Energy Bottle drops at the death location.
  • Energy Bottle — craftable item (4× Blaze Powder corners, 4× Diamond Block edges, 1× Glass Bottle center). Right-click to drink and gain +1 energy.
  • /staffsmp withdraw <number> converts stored energy into bottles.
  • /staffsmp energy shows your current energy.

Fixes

  • Wizard teleport no longer drops you into solid blocks — walks back from the destination until a 2-block-tall space is clear, or aborts with a message.
  • Ranger wind charge works from a standing start — applies the impact directly at your feet and breaks the "on ground" status so the upward push always lands.
  • Monk double jump can no longer be spammed into flight — you must touch ground before the next double jump.
  • Monk dash is now mainly horizontal (a small vertical bump only when starting from the ground); no more vertical rocketing from looking up.
  • Mage slow-fall now ends the moment you hit the ground instead of persisting for the full duration.

v1.1.0 — Reroller Update

New

  • Class Reroller — craftable item (4× Netherite, 4× Diamond, 1× Heart of the Sea). Right-click opens a class-picker GUI; reroller.gui: false makes it instant-random instead. Configurable cooldown.
  • /staffadmin give <player> reroller to grant one directly.
  • Per-ability boss bar cooldowns replace action-bar text. Stacks for multiple cooldowns, color-coded by class.

Changes

  • Wind charge spawns at the player's feet — guaranteed rocket-jump.
  • Mage fireball and Druid heal ball now render their custom 3D projectile models in flight.
  • First-staff effects (totem flash + dragon death sound) play only once per player.
  • /staffsmp start now re-rolls every online player.
  • Drop protection extended to item frames and armor stands; workbench is exempt so the recipe works.

Fixes

  • Self-damage from staff abilities (lightning, fireball, laser, etc.) blocked.
  • Trust now covers projectile damage, not just direct AoE.
  • Operators no longer bypass drop restrictions.
  • Recipe survives /reload.

v1.0.0 — Initial release

Five classes, /class self-pick, /staffsmp random-roll mode, trust system, anti-drop and keep-on-death protection.

Файлы

StaffSMP-1.2.0.jar(83.88 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.0

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–1.21.11

Загрузок

13

Дата публикации

31.05.2026

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ID версии

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