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Список изменений
SpyBedWars Changelog - v1.0.1
Bug Fixes
- Iron Golem Damage & AI: Fixed Iron Golems failing to deal damage and improve their targeting/attack reliability.
- Arena World Difficulty: Implemented a natural hostile mob spawn blocker, allowing arenas to run on Normal difficulty (enabling Golem AI) without random mobs spawning.
- Post-Game Entity Cleanup: Fixed entities like Iron Golems, TNT, Fireballs, and Silverfish persisting in the arena after a game ends.
- NPC Visibility: Resolved "ghost" NPCs by forcing a refresh of Shop and Upgrade NPCs whenever players join an active game or a world wakes from hibernation.
- Bridge Egg Naming: Fixed incorrect display names for Bridge Eggs in the shop.
- Heal Pool Persistence: Fixed an issue where Heal Pool effects would carry over into new matches.
- Tool Retention: Fixed tools being kept after death; they now correctly downgrade or are removed.
- Ender Chest Clearing: Ensured Ender Chests are fully cleared between matches.
- Combat Mechanics: Disabled sweeping attack animations and damage for a classic BedWars feel.
Improvements
- Buffed Iron Golems: Increased base attack damage and added knockback to make Golems a more strategic defense choice.
- Extended tracking: Improved the persistent entity system to track more entity types (TNT, Projectiles, etc.) for reliable cleanup.
- Quick Buy Customization: Quick Buy shop layouts are now fully configurable via
config.yml.
Compatibility
- Fully compatible with PaperMC 1.21.11.
- Requires SpyCore and SpyNPCs.
Файлы
SpyBedWars-1.0.1.jar(153.17 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
BukkitPaperSpigot
Версии игры
1.21–1.21.11
Загрузок
4
Дата публикации
1 мес. назад
