
SpawnProtection
A lightweight and customizable Minecraft plugin that grants temporary PvP protection to players after joining or respawning, helping prevent spawn kills and create a fairer gameplay experience.
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3.2K
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Mob Protection for new players + second-based timing
Release18.06.2026
Список изменений
Added
- Mob Protection – New time-limited protection against mobs and monsters, primarily aimed at first-join grace periods. While active, all mob/monster damage is cancelled, but PvP damage still goes through normally.
- Configurable via
mob-protection.first-join-seconds(default:300) - Can be toggled with the new
mob-protection.enabledflag - Automatically granted to first-time joiners alongside spawn protection, but managed independently from it
- Players receive messages when mob protection starts and ends (
mob-protection-started,mob-protection-ended) - Player-shot projectiles are correctly treated as PvP, not as mob damage
- Configurable via
Changed
- All time settings now use seconds instead of minutes for greater precision and consistency. Affected: protection duration, first-join duration, claim duration, required online time, and related settings.
default-minutes→default-secondsfirst-join-minutes→first-join-seconds
- Today playtime tracking refactored from minute-based to second-based tracking for more granular accuracy.
/spawnprotection claimmessages and calculations now reference seconds.
Performance
- Today playtime now caches base values to avoid repeated disk reads.
- Save frequency optimized: data is now persisted once per minute instead of on every increment, reducing disk I/O.
⚠️ Migration Note
All time-related config values changed from minutes to seconds. Existing configs are not auto-converted – update your values manually (e.g. 5 minutes → 300 seconds) or regenerate the config.
Файлы
SpawnProtection.jar(60.66 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3
Загрузчики
PaperPurpur
Версии игры
1.21–26.2
Загрузок
221
Дата публикации
18.06.2026
