Список изменений
New Souls
- Hoglin: 40% of damage taken from mobs is split into 3 instances which are then taken over time.
- Guardian: When not attacking for 1.5s slowly charge up your next attack for a total of +50% melee damage. Infused mobs shoot at you with lasers instead.
- Magma Cube: When taking fire or lava damage, resist and heal by 0.5 HP. Infused mobs automatically set themselves on fire when engaging in combat.
- Vindicator: When sprinting while in combat gain +10% Movement Speed and +10% Attack Speed.
- Evoker: When attacking a target follow up with a line of fangs to attack combat targets every 2.5s.
- Ravager: When taking melee damage unleash a roar which pushed nearby entities away.
- Allay: When holding an item in hand, automatically pull all similar items in a short distance automatically towards you.
Soul Adjustments
- Fireballs shot through mobs infused with a ghast soul no longer destroy blocks directly
- Adjustet the timeout for a Zombified Piglin Soul to lose its mark and imporved handling of rengaging and mobs out of sight.
Other Improvements and Fixes
- Fixed soul orbits on bigger entities like ghasts, they now get a greater orbit radius and the soul heads become larger to make them easily visible
- Mobs spawned from trail spawners or raids now are also infused with souls
- Killed player now also drop their bound souls
- Fixed an issue where players could see their own souls when changing between being invisible and visible
- Made soul vials craftable
- Fixed an issue where soul rewards could end up in a stale state and were never removed
Файлы
soulSnatcher-1.1.0.jar(331.75 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
PaperPurpur
Версии игры
1.21.5–26.2
Загрузок
8
Дата публикации
25.07.2026

