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PORTALS

PORTALS

A simple setup for player created portals to arbitrary dimensions. Build a cobblestone portal to your resource world!

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Все версииPortals 1.1.0

Portals 1.1.0

Release10.09.2026

Список изменений

Features

Portals create their own worlds

A portal can now bring its target dimension into existence. In the portal config:

World:
  Name: funworld
  Create: true
  Environment: NORMAL
  GenerateStructures: true
  Seed: ""            # optional; empty = random
  Generator: ""       # optional; custom generator id
  Gamerules:
    minecraft:keep_inventory: true
  • Create: false (the default) keeps the old behaviour: the world must already exist.
  • Gamerules are (re-)applied on every boot, so a world always matches its config — vanilla only persists gamerules in the world's level.dat, which a fresh install does not have.
  • Keys may use the namespaced form (minecraft:keep_inventory) or the bare name.

Per-world gamerules in the main config

The main config.yml gained the same power for worlds that are not portal targets:

Worlds:
  world:
    Gamerules:
      minecraft:keep_inventory: true

Removed

  • The optional Multiverse-Core dependency. Portals never called it — it resolves worlds through the Bukkit API — and servers that used Multiverse only to create a portal's target world no longer need it.

Compatibility

  • Paper 26.2+ and Java 25+
  • Still requires ProtocolLib
  • No config changes required; new behaviour is opt-in via World.Create

Installation

  1. Download portals-1.1.0.jar
  2. Place in your server's plugins/ folder
  3. Restart your server

For full configuration documentation, see docs/PORTALS.md

Файлы

portals-1.1.0.jar(149.01 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Paper

Версии игры

26.2

Загрузок

2

Дата публикации

10.09.2026

Загрузил

ID версии

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