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Minions

Minions

Skyblock-style placeable minions that gather resources into their own storage on an upgradeable timer. Right-click a block to place, right-click the minion to manage: fuel, upgrade tiers, auto-smelt and compactor modules, and offline catch-up.

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Все версииMinions 2.0.0

Minions 2.0.0

Release20.07.2026

Список изменений

Changelog — 2.0.0

Added

  • Energy system — minions require energy and stop at zero; drain is per action (globally and per-type configurable)
  • Feeding: right-click with configurable foods (+10 energy each by default), or money-recharge button in the menu (prorated, price configurable)
  • Feeder minion — new minion category that feeds all minions in its radius from a linked chest
  • Chest linking for every minion (miners deposit, feeders withdraw) — link by clicking or placing a chest; unlink and rotate buttons in the menu
  • Money economy via Vault (EssentialsX-compatible): shop, energy refills, level upgrades
  • /minion shop — buy minions with money; prices per type
  • /minion admin — in-game live editor for settings, plus:
    • Minion type builder — create/edit/delete whole minion types in game: head (any block, or player-head skins), output, work block, tool, speed, amount, category, shop price
    • Shop price editor — adjust or unlist any minion's price with clicks
    • GUI layout editor — rearrange the plugin's menus: move buttons, filler glass, rows, titles (guis.yml)
  • Skyblock limits — per-island cap via SuperiorSkyblock2, radius-based area cap fallback, per-player per-category caps with permission overrides for ranks
  • messages.yml — every string externalized, translatable, hex-color support
  • Look-based nametags — names render only while a player looks at the minion (configurable range / always-on toggle)
  • Color-coded energy bolt in nametags (green / yellow / red)
  • Per-type config knobs: head (block heads), enabled (disable without deleting), energy-per-action override; configurable action sound + volume + pitch

Changed

  • Tiers I–XI replaced by Levels 1–3 (extendable in config); upgrades now cost money instead of items; level scales energy cap, mining field radius (3×3/5×5/7×7), speed, and storage
  • Mining field size now grows with level instead of being fixed 5×5
  • Feeder menu redesigned as a compact 3-row layout; admin hub reorganized with a toolbar
  • config.yml fully reorganized: table of contents, nine documented sections
  • Minion items are no longer required to be player heads (supports block-headed custom types)

Fixed

  • Player inventory no longer locks up while plugin GUIs are open
  • Chest link mode no longer blocks placing a chest
  • Nametags heal stale text (old tier names, uncolored bolts) on every server start

Migration from 1.0.0

Automatic. Old saves and items convert (tiers 1–4 → level 1, 5–8 → 2, 9–11 → 3, energy starts full, leftover blaze-powder fuel returned to storage), and existing config.yml files get the new sections merged in without touching your edits.

Файлы

Minions-2.0.0.jar(143.18 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.0

Загрузчики

Paper

Версии игры

1.21–1.21.11

Загрузок

20

Дата публикации

20.07.2026

Загрузил

ID версии

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