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Плагины/simple eco
simple eco

simple eco

💰 SimpleEco - The Ultimate SMP Economy Mod Transform your Minecraft server into a fully featured economy experience with custom shops, player trading, auctions, orders, homes, teleport menus, and much more!

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Все версииsimple eco 2.0

simple eco 2.0

Release08.07.2026

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🌿 Simple Eco 2.0 — The Living Economy Update

Simple Eco 2.0 is a huge upgrade for the mod.

This update makes Simple Eco feel much more alive, organized, and useful for both SMP servers and singleplayer worlds. Whether you are running a custom multiplayer server or just playing alone, the new systems make the economy easier to use, cleaner to understand, and more fun to interact with.

The goal of this update is not just to add more commands.

The goal is to make Simple Eco feel like a full economy platform inside Minecraft.

Players should not only sell items and get money. They should feel like they are part of a living economy that changes, rewards smart choices, gives progression, and keeps them coming back.


🧭 Redesigned Simple Eco Hub

The biggest change in Simple Eco 2.0 is the full revamp of the /eco menu.

The old menu was mostly one long list, which could feel messy and hard to navigate. In this update, it has been redesigned into a cleaner main hub called the Simple Eco Hub.

The new hub is split into clear sections:

💰 Economy 🛒 Commerce 🏠 Travel 👥 Community 👤 Profile 📈 Progress 🌐 Server Pulse ⚙️ Settings ❓ Help 🛠️ Admin Panel

Each section now feels more alive, with better icons, cleaner layouts, live values, colored menu accents, and easier navigation.

Instead of forcing players to remember lots of commands, the mod now gives players one main place to control almost everything.


💰 Economy Menus

The economy menus were expanded to make money management easier and more visual.

Players can now access:

💵 Balance 🤝 Pay Player 🔢 Pay Amount ✅ Payment Confirmation 🏦 Bank 🎁 Daily Rewards 🪙 Currencies 🏆 Leaderboards 📜 Transaction History

One of the biggest improvements is that players can now pay other online players directly through the GUI instead of only using /pay.

This makes the economy easier for everyone, especially players who prefer clicking through menus instead of typing commands.


🛒 Commerce Menus

The commerce side of the mod has also been upgraded.

Simple Eco 2.0 adds and improves menus for:

📦 Sell Center 🔍 Price Viewer 📊 Market Trends 🏪 Custom Shops 🛍️ Shop Detail Pages ⚖️ Auctions 📥 Buy Orders

The custom shop page now shows configured shops and their items inside the GUI, instead of only telling the player to use commands.

This makes shops feel more real and connected to the economy.

Players can browse, check prices, view market activity, sell items, interact with shops, and use trading systems from a cleaner menu experience.


📦 Sell Center

The selling system is now cleaner and safer.

The Sell Center is made to help players understand what their items are worth before selling them.

Players can use selling features like:

🖐️ Sell Hand 🎒 Sell Inventory 📦 Sell Selected Items 🔍 View Item Worth ⭐ Favorite Sell Items 🕘 Recent Sold Items 📈 Best Items Today 🔥 Market Boosted Items

The goal is to make selling feel better than just typing a command and hoping it works.

Simple Eco 2.0 is also designed around safer selling, so important items should not be sold by accident.

Protected items can include things like named items, enchanted tools, enchanted armor, shulker boxes, special items, Elytra, Netherite gear, and other valuable items depending on server settings.


📊 Living Market System

Simple Eco 2.0 is built around the idea of a living economy.

That means item prices should feel more dynamic instead of always staying the same forever.

The market can show trends, boosted items, high-demand items, and price changes.

For example:

💎 Diamonds might go down if too many players sell them. 🌾 Farming items might go up during a farming event. 🔥 Nether items might become more valuable during a Nether market event. 🎃 Pumpkins or crops might become boosted for a limited time.

This makes players think more before selling.

Instead of always selling the same item, players can check the market and decide what is actually worth selling today.


⚖️ Auctions and Buy Orders

Simple Eco 2.0 also makes trading between players more important.

The update includes expanded menu support for:

⚖️ Auction House 📥 Buy Orders 🛒 Player Trading 🏪 Custom Shops 📦 Shop Detail Pages

The Auction House gives players a place to list items, buy items, and interact with the economy in a more player-driven way.

Buy Orders let players request items they need.

For example, a player could make an order for iron, wood, crops, mob drops, or other useful items. Other players can complete those orders and earn money.

This helps create a more active economy where players are not only selling to the server, but also trading with each other.


🏪 Player Shops

Player shops are made to help players feel like business owners inside the server.

With shop menus, players can browse shops, view items, check shop details, and interact with custom shop systems more easily.

Instead of shops feeling hidden behind commands, they now feel like part of the main economy hub.

This makes the mod better for SMP servers where players want to build stores, trade items, and create their own economy roles.


🏦 Bank System

The bank system gives players another way to manage their money.

Players can use bank menus for things like:

🏦 Bank Balance 💰 Deposits 💸 Withdrawals 📜 Bank History 👥 Team Bank Support ⚙️ Bank Settings

The bank makes the economy feel deeper because money is not only shown as one simple balance.

It gives players another place to manage progress, savings, and long-term goals.


🎁 Daily Rewards and Progress

Simple Eco 2.0 adds more reasons for players to come back and keep playing.

The progress menus can show:

🔥 Daily Streak 🎁 Daily Rewards 🧰 Job Info 📦 Selling Stats 💰 Lifetime Earned 💸 Lifetime Spent 📈 Player Progress 🏆 Economy Ranking

Daily rewards and streaks help make the mod feel more like a real progression system.

Players can earn money, track activity, build streaks, and see how much progress they have made over time.


🧰 Jobs, Missions, Ranks, and Achievements

Simple Eco 2.0 is also designed to support deeper progression systems.

This includes ideas like:

⛏️ Jobs 📋 Daily Missions 📆 Weekly Missions 🏅 Economy Ranks 🎖️ Achievements ⭐ Titles and Badges 📈 Job XP 🏆 Job Leaderboards

Jobs can make earning money feel more interesting instead of only selling items.

Missions can give players small goals, like selling items, completing orders, earning money, paying another player, or using the bank.

Ranks and achievements give players something to work toward over time.

This makes the economy feel more like a game system, not just a money command.


🏠 Travel Menus

Travel features are now grouped together in one clean section.

The travel section includes:

🏡 Homes 🌀 Teleport Hub 👤 Request Player 📩 Incoming Requests 📤 Sent Requests 🌍 Teleport to Spawn

This makes homes and teleporting easier to use because players do not need to remember every command.

Instead, they can open the menu and find the travel tools in one place.


👥 Community Menus

Simple Eco 2.0 also adds better community-focused menus.

Players can use GUI pages for:

👥 Friends ➕ Add Online Friend 📨 Friend Requests 💬 Private Friend Chat Toggle 🛡️ Teams 📩 Team Invites ➕ Invite Players to Team 👤 Team Members 💬 Team Chat Toggle 🏠 Team Home Teleport

These features help the mod feel better for SMP servers where players work together.

Teams can have their own systems, team homes, team chat, team invites, and team-based economy features.

This makes Simple Eco feel more social and connected.


🏆 Leaderboards and Player Profiles

Leaderboards and profiles are important parts of the update.

Players can view economy progress through things like:

🏆 Richest Players 💰 Top Balances 📦 Most Items Sold 📊 Best Economy Stats 👤 Player Profile 🔥 Daily Streak 🧰 Job Info 💸 Lifetime Spent 💰 Lifetime Earned

The goal is to make player progress more visible.

Instead of only seeing a balance number, players can see their full economy activity.

This makes the economy feel more rewarding because players can compare progress, climb leaderboards, and build their profile.


🌐 Server Pulse

The Server Pulse section gives a better overview of the server economy.

It can show useful information like:

🌐 Server Money Totals 📊 Economy Health 🧩 Module Status 🔗 Placeholder Info 📈 Market Overview 💰 Money Activity

This helps players and admins understand what is happening in the economy.

For admins, it also makes it easier to see if the economy is healthy, active, or unbalanced.


🔗 Placeholder Support

Simple Eco 2.0 is also focused on better Placeholder API support.

Placeholders are important because they let server owners show economy information in other systems, like scoreboards, sidebars, TAB menus, holograms, boss bars, and other plugins or mods.

The update is designed to support placeholders for things like:

💰 Balance 🏆 Top Player 📈 Total Earned 💸 Total Spent 📦 Items Sold 🧰 Current Job 🏠 Home Count 👥 Team Name 🏦 Bank Balance 🔥 Daily Streak 📊 Market Event

This makes Simple Eco more useful for custom servers that want to display economy stats in different places.


🛠️ Admin Panel

Simple Eco 2.0 also improves the admin side of the mod with a cleaner Admin Panel.

The Admin Panel is made for server owners and staff who need to manage the economy without typing too many commands.

It gives admins one organized place to control and check important systems.

Admins can use the panel for:

💰 Player Money Management 📊 Economy Health Overview 🏆 Leaderboard Tools 🔗 Placeholder Information 🧩 Module Status 🏪 Shop and Market Pages ⚖️ Auction and Order Tools ⚙️ Settings and Server Control Menus 📜 Transaction History 💾 Backups 🚨 Admin Alerts

This makes it easier to keep the economy balanced and organized.

Instead of searching through many commands, important admin tools are grouped together in one clean menu.

Admin-only buttons are only meant to show for admins, so normal players should not see tools they cannot use.


⚙️ Config, Modules, and Settings

Simple Eco 2.0 is made to feel more flexible.

The mod is designed around modules, so big features can be enabled or disabled depending on what the server owner wants.

This means servers can choose what they want to use, such as:

💰 Economy 📦 Selling 📊 Dynamic Market ⚖️ Auction House 📥 Buy Orders 🏪 Player Shops 🧰 Jobs 🎁 Daily Rewards 🏦 Bank 👥 Teams 🏠 Homes 🌀 Teleport 🏆 Leaderboards 🔗 Placeholders 🛠️ Admin Panel 💾 Backups 📜 Transaction History 📊 Economy Health

If a server does not want a feature, it should be able to hide or disable it cleanly.

The goal is no useless buttons, no broken menus, and no fake features.


📜 Transaction History

Transaction history helps make the economy easier to track.

Players and admins can see money activity like:

📦 Items sold 🤝 Money sent 💰 Money received ⚖️ Auction sales 📥 Orders completed 🏦 Bank deposits 💸 Bank withdrawals 🎁 Daily rewards 🛠️ Admin money changes

This makes the economy feel more serious and easier to manage.

It also helps admins understand where money is coming from and where it is going.


💾 Backups and Safety

Simple Eco 2.0 is also designed to be safer for servers.

Economy data is important, so the update includes ideas for backup systems, safer data handling, transaction logs, and admin tools.

The goal is to make sure player money, shops, auctions, orders, teams, homes, and other economy data stay protected.

A good economy mod should not randomly wipe data or break after a restart.


🚨 Economy Health and Admin Alerts

The economy health tools are made to help admins understand the server economy.

Admins can check things like:

💰 Total Server Money 📊 Average Balance 🏆 Richest Players 📈 Money Created 📉 Money Removed 🔥 Top Money Sources 💸 Top Money Sinks ⚠️ Inflation Warnings 📦 Top Sold Items 🚨 Suspicious Activity

Admin alerts can warn staff if something looks wrong, like a player gaining too much money too quickly, a price issue, a data save problem, or strange economy activity.

The goal is not to auto-punish players.

The goal is to give admins useful information so they can manage the economy better.


❓ Help and Setup

Simple Eco 2.0 also focuses on making the mod easier to understand.

The Help section can explain:

💰 How to earn money 📦 How to sell items ⚖️ How to use auctions 📥 How to complete buy orders 🏪 How shops work 🏦 How the bank works 👥 How teams work 🏠 How homes and teleporting work 🔗 How placeholders work 🛠️ How admins can manage the economy

This makes the mod easier for new players and server owners.

Instead of being confusing, the mod should guide players through the economy.


⚙️ Cleaner Command Routing

Commands still exist, but they are now treated more like shortcuts.

Updated command routing includes:

/sellgui /sellmenu /market /market open <shop> /friends /team

These commands now connect better with the new menu system.

The main experience is meant to be GUI-first, while commands stay useful for players who still want quick access.


🌿 Final Summary

Simple Eco 2.0 makes the mod feel much more polished, colorful, organized, and easy to use.

The new Simple Eco Hub gives players one main place to manage money, shops, selling, payments, auctions, buy orders, travel, teams, progress, profiles, server stats, and admin tools.

This update is not just about adding more features.

It is about making Simple Eco feel like a real living economy system for Minecraft.

Whether you are using it on an SMP server or in singleplayer, Simple Eco 2.0 is built to make the economy feel cleaner, deeper, more useful, and much more fun to play with.

Файлы

schooleco-2.0.jar(473.29 KiB)
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Канал релиза

Release

Номер версии

2.0

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

58

Дата публикации

08.07.2026

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