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Safe Zone Claims

Safe Zone Claims

Server-only land-claim mod for Minecraft with vanilla-client-compatible claims, trust menus, and admin tools.

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Safe Zone


!Minecraft !Mod Loader !Environment !Java%20%2F%2025%20(26.x)-e76f00) !License MIT

Safe Zone is a server-only Fabric and Paper land-claim mod for Minecraft 1.21.11, 26.1, and 26.2. Players protect builds with a configurable vanilla claim wand (Golden Hoe by default), admins manage claims with /sz, and unmodded clients can still join and use the full workflow.

Highlights

  • Server-side land claims for Fabric and Paper servers
  • No client mod required
  • First-join starter wand using a vanilla item
  • In-world claim creation, resizing, trust management, and removal — with outline/preview visualization, no client mod needed
  • Player self-service tools through /claim
  • Admin moderation and management tools through /sz
  • Paper only: optional claim-restricted editing with Axiom and FastAsyncWorldEdit / WorldEdit

Requirements

Each release ships one jar per Minecraft version — pick the file matching your server (the +26.1.2 jars cover all of 26.1.x):

Your serverJarJava
Minecraft 26.2...+26.2.jar25
Minecraft 26.1 / 26.1.1 / 26.1.2...+26.1.2.jar25
Minecraft 1.21.11...+1.21.11.jar21+

Fabric servers additionally need Fabric Loader and Fabric API.

Install

  1. Fabric: put the Safe Zone Fabric jar matching your Minecraft version in mods/, along with Fabric API. Paper: put the Safe Zone Paper jar matching your Minecraft version in plugins/.
  2. Start the server once to generate the Safe Zone data/config files (Fabric: <world>/safe-zone/, Paper: plugins/SafeZone/).
  3. Join normally. Players do not need anything installed on the client.

Player quick start

  1. Join the server and receive the configured claim wand once (default: Golden Hoe).
  2. Right-click one block with the wand to save corner 1.
  3. Right-click a second block with the wand to create the claim.
  4. Stand inside your claim and:
    • Shift + left-click with the wand to open the build-access (trust) menu
    • Shift + right-click with the wand to remove the claim after confirming
    • Right-click one of your claim corners to start resizing
  5. Use /claim for claim lists, trust helpers, and claim info — and /claim show to keep your claim boundaries visible without holding the wand.

Commands

Player commands

/claim and /claims are aliases.

CommandPurpose
/claimShow help
/claim helpShow command help
/claim statusShow your claim count and limit
/claim list [page]List claims you own
/claim trusted [page]List claims where you are trusted
/claim hereShow the claim at your position
/claim info [claimId]Show details for an accessible claim
/claim trust [claimId]Open the trust menu for one of your claims
/claim remove <claimId>Remove one of your claims after confirmation
/claim showToggle always-on display of your claim boundaries

/claim remove must be run twice within the configured confirmation window (10 seconds by default).

Admin commands

/sz and /safezone are aliases and require operator or equivalent admin access.

CommandPurpose
/szShow help
/sz helpShow command help
/sz statusShow Safe Zone status summary
/sz list [page]List loaded claims
/sz list owner <player> [page]List claims owned by one player
/sz list trusted <player> [page]List claims that trust one player
/sz info [claimId]Show claim details
/sz hereShow the claim at your position (Paper only; on Fabric use /sz info)
/sz remove <claimId>Remove one claim
/sz removeall <player> confirmRemove every claim owned by a player
/sz transfer <claimId> <player>Transfer ownership
/sz trust <claimId> <player>Grant build access
/sz untrust <claimId> <player>Remove build access
/sz tp <claimId>Teleport to a claim
/sz notifications [purge [confirm]]Review or purge queued offline admin notices
/sz inspect [claimId]Inspect claims in-world or by ID
/sz reloadReload config and data
/sz givewand [player]Give a claim wand
/sz limits <player> [maxClaims|clear]Manage claim limit overrides

Configuration and data

Safe Zone stores gameplay and ops settings together in one pretty-printed config.json, grouped into gameplay and ops sections on first load.

PlatformConfigRuntime dataAudit log
Fabric<world>/safe-zone/config.json<world>/safe-zone/<world>/safe-zone/safe-zone_audit.log
Paperplugins/SafeZone/config.jsonplugins/SafeZone/data/plugins/SafeZone/logs/audit.log

Gameplay defaults

  • claimWandItemIdminecraft:golden_hoe
  • starterKitEnabledtrue
  • dropStarterKitWhenInventoryFulltrue
  • defaultMaxClaims3
  • maxClaimWidth / maxClaimDepth64 / 64
  • claimGapEnforcedfalse (claimGapMinDistance10 blocks when enabled)
  • claimExpiryDays0 (disabled); when set, expiry is login-driven: logging in before expiry refreshes your claims, logging in after it removes expired ones
  • notificationsEnabledtrue; offline admin notices are queued and delivered on join (notificationRetentionDays30)
  • windChargeKnockbackInClaimstrue; set false to suppress wind-charge knockback for players standing inside claims (the wilderness is never affected)
  • wandRemoveConfirmSeconds5
  • commandRemoveConfirmSeconds10
  • wandSelectionRangeBlocks30; 0 uses the maximum supported range

Ops defaults

  • auditLogEnabledfalse
  • mirrorAuditToServerLogfalse
  • createDataBackupsfalse
  • recoverFromBackupOnLoadFailurefalse

Rules and files

  • Claims are Overworld-only and full-height columns
  • All JSON state saves atomically; config JSON stays pretty-printed, runtime state is compact
  • /sz reload reloads config.json and data

Protection coverage

Safe Zone currently protects:

  • Block breaking and block placement attempts
  • Bucket placement and use targets
  • Fluid spread into protected claims from outside or a different claim
  • General block use inside claims
  • Minecart interaction in claims
  • Fire spread into claims
  • Explosion block damage and explosion-created fire in claims
  • Paintings, item frames, minecarts, boats, and armor stands from explosion damage or movement
  • Trusted, owner, and admin-bypass players from explosion damage and knockback inside claims — wind charges are exempt so movement works everywhere (configurable via windChargeKnockbackInClaims)
  • Claim-wand interactions without hoe tilling or durability use
  • Paper only: Axiom editing restricted to owned/trusted claims (requires AxiomPaperPlugin and safezone.axiom)
  • Paper only: FAWE / WorldEdit edit sessions restricted to owned/trusted claims

Not implemented yet:

  • Piston movement protection
  • Enderman grief prevention
  • General non-explosion entity-damage protection

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

26.2.x26.1.x1.21.x

Платформы

Поддерживаемые окружения

Сервер

Зависимости

Ссылки

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Опубликован:4 месяца назад
Обновлён:2 недели назад
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