▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
RoyItems

RoyItems

⚔ RoyItems — Advanced MMORPG Custom Items Engine

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⚔️ RoyItems — Advanced MMORPG Custom Items Engine

Empower your Minecraft server with an enterprise-grade MMORPG item system.
Create limitless custom weapons, armor, accessories, consumables, and socketable gems with an autonomous stat engine, 3-mode defense math, wide-area Mine Radius excavation, in-place AdvancedOreGen generator preservation, drag-and-drop gem socketing, real-time item expiration, Anvil rename protection, EcoEnchants & Vanilla enchantment dynamic lore, zero-lag ExtraStorage batching, and an intuitive in-game GUI editor. Built natively for Minecraft 1.21.4+ with full Folia multi-threading architecture.


🌟 Why RoyItems?

Crafting a balanced, memorable MMORPG experience requires more than basic lore lines or vanilla attribute modifiers. RoyItems was engineered from the ground up to provide server administrators and game designers with total creative control, bulletproof performance, and seamless administration.

  • ⛏️ Mine Radius & Zero-Lag ExtraStorage Excavation: Expandable horizontal 2D plane mining (3×3, 5×5, 7×7, 9×9, 11×11+) that aggregates all mined drops and deposits them directly into the player's ExtraStorage space, completely eliminating dropped item entity lag for 24/24 AFK miners.
  • 🌋 AdvancedOreGen Compatibility: Soft-dependency hook recognizes SkyBlock generator blocks (fence-water, cobble, basalt) and triggers in-place regeneration via AdvancedOreGen, preventing broken fluid flows, cobblestone lockups, and destroyed machines.
  • 🔄 Fine-Grained LiveUpdate Engine: Modify stats in your YAML files and run /ri reload — RoyItems hot-updates items across online player inventories and ender chests in real time with configurable preservation toggles for gems, durability, enchantments, and lore.
  • ✨ EcoEnchants & Vanilla Dynamic Lore: Full native support for Vanilla and EcoEnchants enchantments inside #enchantments# lore placeholders with real-time anvil synchronization and customizable formatting.
  • 🔨 Anvil Rename Protection: Built-in protection blocks unauthorized item renaming in anvils (including color codes, unicode, and shift-click bypasses) while safely preserving repairs and enchantment combinations.
  • 🛡️ 3-Mode Custom Defense System with MythicMobs Mitigation: Choose between Simple subtraction, MMORPG diminishing returns, or Clamped damage boundaries. Automatically mitigates incoming MythicMobs Skill Mechanic damage with zero double-mitigation.
  • 🎯 Packet-Based Training Dummies & DPS Meter: Client-side DPS & damage testing dummies with Text Display holograms, immune to entity purges and /kill @e, with zero tick performance cost.
  • 💎 Drag & Drop Gem Sockets: Players pick up gems and drop them directly onto equipment inside their inventory. Supports universal sockets (1), specialized sockets (A), and multi-gem sockets (ABC).
  • 🖥️ Ingame GUI Editor (/ri editor): Edit 100% of item properties in-game with intuitive Previous/Next page navigation, real-time live preview, chat input prompts, and anti-italic text enforcement.
  • 🧵 Native Folia Multi-Threading: Built strictly around thread-safe scheduling (entity.getScheduler(), getRegionScheduler(), and getAsyncScheduler()) for flawless zero-lag performance on modern servers.
  • ⚡ High-Damage Particle Optimization: Integrated PacketEvents / ProtocolLib filter eliminates vanilla damage heart spam that causes client FPS drops during high-damage attacks.

📦 Supported Item Types (14 Total)

Every item belongs to a specific functional category that dictates how it behaves, where it can be equipped, and what mechanics it triggers:

Item TypeDescription & Primary Use CaseActive Equipment Slot / Trigger
SWORDMelee weapons with attack damage, critical strikes, and PvP/PvE scalingMain Hand
ARMORHelmets, Chestplates, Leggings, and Boots supporting Armor Trims & Leather DyeHead, Chest, Legs, Feet
BOWRanged bows applying custom arrow damage and ranged critical modifiersMain Hand
CROSSBOWHigh-impact ranged crossbowsMain Hand
STAFFMagic casting staves triggering abilities, mana consumption, or Mythic skillsMain Hand
TOOLHarvesting pickaxes, shovels, axes, and hoes with Mine Radius & custom statsMain Hand
GEM_STONESockets upgrade stones slotted via drag-and-drop onto gearInventory Drag & Drop
CONSUMABLEPotions, scrolls, and food granting timed potion effects and cooldownsRight-Click
MATERIALCrafting resources and quest trade materialsInventory
OFF_HANDShields, tomes, and off-hand defensive gearOff Hand
WINGGliders and wings (Elytra) enhancing flight velocity and protectionChestplate Slot
VOUCHERClaimable scrolls executing console commands upon single useRight-Click
TALISMANPassive relics granting bonuses simply by resting in the player's inventoryInventory / Hand
PETCompanion summoning tokens and collectible petsInventory / Hand

📊 17 Custom MMORPG Stats & Formulas

RoyItems features an independent stat computation engine that combines base weapon power, flat bonuses, and percentage scalers:

$$\text{Final Stat Value} = (\text{Base} + \sum \text{Flat Modifiers}) \times (1 + \sum \text{Percent Modifiers})$$

StatisticDisplay SymbolDescription & Mechanic
attack-damage⚔Base physical attack damage dealt on melee/ranged strikes
defense🛡Mitigates incoming damage via the selected Defense formula
pve-defense🥋Additional defense applied exclusively against monster/mob attacks
pvp-damage🗡Bonus flat damage applied exclusively when attacking other players
attack-speed⚡Weapon swing recovery speed multiplier
max-health❤Maximum bonus health points (HP) added to the player entity
critical-rate🎯Critical hit strike chance percentage (%)
critical-damage💥Bonus damage multiplier applied on successful critical strikes (%)
movement-speed👟Walking and sprinting movement speed bonus (%)
health-regeneration💖Natural passive health regeneration rate multiplier (%)
lifesteal🩸Recovers health points based on a percentage of damage dealt (%)
armor-penetration🏹Ignores a percentage of the opponent's Defense points (%)
damage-reduction🔰Final incoming damage reduction percentage (%)
cooldown-reduction⏳Cooldown reduction percentage for item abilities (%)
mana🔮Maximum mana pool capacity (MMOCore, AuraSkills)
mana-regeneration🧪Passive mana regeneration rate multiplier (%)
mine-radius⛏Wide-area horizontal plane mining tier (1 = 3×3, 2 = 5×5, 3 = 7×7, 4 = 9×9, 5 = 11×11+)

⛏️ Mine Radius & Zero-Lag ExtraStorage Mining

RoyItems features a specialized wide-area horizontal excavation mechanic for type: TOOL items:

  • Strict 2D Horizontal Plane Mining: Operates strictly on the identical Y-coordinate ($Y = Y_0$, $X \in [X_0 - r, X_0 + r]$, $Z \in [Z_0 - r, Z_0 + r]$). Never mines ceilings or floors, completely preventing accidental pit falls or cave-ins.
  • In-Place AdvancedOreGen Regeneration: Detects cobblestone, basalt, and fence-water SkyBlock ore generators. Rather than converting blocks to AIR, RoyItems triggers AdvancedOreGen's generation pipeline directly on each block, preventing liquid flow disruption and allowing continuous 24/24 mining.
  • Zero-Lag ExtraStorage Batching: Mined block drops (with Fortune and Silk Touch) are aggregated by Material and deposited in a single batch directly into the player's ExtraStorage. No physical item entities are dropped into the world, eliminating server FPS drops.
  • Unbreaking Durability Simulation: Durability wear is computed using vanilla Unbreaking probabilities ($\frac{1}{\text{level} + 1}$) and committed in a single write operation.
  • Region Protection Check: Simulates BlockBreakEvent on each block — if WorldGuard or island protection cancels the break, the block remains unharmed.

📈 Live Metrics & bStats Statistics

RoyItems collects anonymous usage telemetry via bStats to help track active server deployments, player counts, Java runtimes, and operating systems worldwide.

MetricOfficial Telemetry Badge
Active Servers
Active Players
Full Dashboard🔗 View Official bStats Dashboard


🔌 20 Supported Soft Dependencies

RoyItems natively integrates with the Minecraft server ecosystem through dynamic, reflection-safe soft hooks:

💰 Economy & Placeholders

  • Vault — Core economy integration for crafting station purchases and recipe costs.
  • PlaceholderAPI — Expansion exposing %royitems_stat_<stat>%, %royitems_tier%, and dynamic lore.
  • PlayerPoints — Secondary premium currency support in crafting stations.
  • ExcellentEconomy — Multi-currency economy integration.

⚡ Packets & Performance

  • PacketEvents — Protocol-level packet filtering for damage heart particles and client training dummies.
  • ProtocolLib — Alternative protocol layer for particle suppression and dummy display packets.

⚔️ RPG, Combat & Enchantments

  • MythicMobs — Cast Mythic skills from items and mitigate incoming skill damage via RoyItems Defense.
  • MMOCore — Level/Class item requirements and unified Mana pool scaling.
  • AuraSkills — Stat scaling, skill level requirements, and mana integration.
  • EcoEnchants — Dynamic recognition and custom lore rendering of EcoEnchants scrolls and enchantments.

🌍 World Management

  • WorldGuard — Region protection verification during block breaking and Mine Radius excavation.
  • WorldEdit — World editing and region coordination.
  • FastAsyncWorldEdit — High-speed async world management.

📦 Custom Items, Generators & Storage

  • HeadDatabase — Custom skull heads in Crafting Station GUIs.
  • Nexo — 3D custom model textures, glyphs, and custom items.
  • ItemsAdder — 3D item models, custom blocks, and textures.
  • Oraxen — Custom model data items and glyphs.
  • ExtraStorage — Direct input deduction for crafting stations and zero-lag Mine Radius deposit.

👥 NPC Integration

  • Citizens — Bind NPCs directly to open designated Crafting Stations upon right-click.
  • FancyNpcs — Modern packet-based NPC binding for Crafting Stations.

📜 Configuration Files (Default YAML)

Click on any section below to expand and view the complete default configuration file:

⚙️ config.yml (Main Plugin Configuration)
# ==============================================================================
#                      ROYITEMS — CONFIGURATION ENGINE
# ==============================================================================
config-version: 2

# General settings
debug: false

# Active localization language:
# Supported: en-US, vi-VN, de-DE, ja-JP, ko-KR, ru-RU, es-ES (or custom lang/<language>.yml)
language: en-US

# Provider preference when multiple MMORPG providers exist (MMOCore, AuraSkills, Auto)
mana-provider: Auto

Performance tuning

performance:

Frequency in seconds for item expiration check (low overhead)

expiration-check-interval: 20

Frequency in seconds for periodic potion effect application

potion-effect-interval: 3

==============================================================================

UPDATE CHECKER

Automatically checks for new releases on Modrinth (/plugins/royitems)

and notifies server administrators.

==============================================================================

update-checker: enabled: true notify-admins-on-join: true

==============================================================================

COMBAT & CUSTOM DEFENSE SYSTEM

'defense' is an independent custom stat directly mitigating incoming damage,

operating cleanly without conflicting with Vanilla Armor or Armor Toughness.

==============================================================================

combat:

Particle and sound effects when an attack triggers a critical strike

critical-hit-particles: true

Completely removes damage indicator heart particles (DAMAGE_INDICATOR) from reaching player clients

via PacketEvents or ProtocolLib to eliminate screen freeze/stutter during high MMORPG damage hits

disable-damage-heart-particles: true

Hard ceiling for final damage reduction percentage (Damage Reduction stat)

max-damage-reduction: 0.85

defense: mode: "MMORPG"

simple:
  floor-damage: 0.0

mmorpg:
  scale: 100.0
  damage-factor: 1.0
  min-damage-floor: 1.0

custom-limit:
  min-damage:
    enabled: true
    value: 2.0
  max-damage:
    enabled: false
    value: 100.0

==============================================================================

LIVE UPDATE SYSTEM

Automatically updates existing custom items across online player inventories,

equipment, off-hand, and ender chests upon /royitems reload or GUI Editor save.

==============================================================================

live-update: enabled: true auto-update-on-reload: true

containers: inventory: true armor: true offhand: true ender-chest: true

preserve: enchantments: true gems: true durability: true display-name: false lore: false tier: false custom-model-data: false pdc: true attributes: false

==============================================================================

ENCHANTMENT SYSTEM & ECOENCHANTS INTEGRATION

==============================================================================

enchantments: auto-sync-lore: true hide-vanilla-tooltip: true default-format: "&7%name% %level%" curse-format: "&c%name% %level%" symbol: "" level-style: "ROMAN" order: "VANILLA_FIRST"

==============================================================================

ANVIL MECHANICS & RESTRICTIONS

==============================================================================

anvil: prevent-rename: true

==============================================================================

MINE RADIUS MECHANICS & EXECUTOR

==============================================================================

mine-radius: enabled: true activation-chance: 100.0 cooldown-ms: 0

limits: max-radius-tier: 5 max-blocks-per-break: 150

extra-storage: auto-deposit: true drop-leftover-to-world: true

advanced-ore-gen: auto-regenerate: true

allowed-blocks: - STONE - GRANITE - DIORITE - ANDESITE - DEEPSLATE - TUFF - CALCITE - COBBLESTONE - COBBLED_DEEPSLATE - NETHERRACK - BASALT - BLACKSTONE - END_STONE - SANDSTONE - RED_SANDSTONE - COAL_ORE - IRON_ORE - COPPER_ORE - GOLD_ORE - REDSTONE_ORE - EMERALD_ORE - LAPIS_ORE - DIAMOND_ORE - NETHER_QUARTZ_ORE - NETHER_GOLD_ORE - ANCIENT_DEBRIS - DEEPSLATE_COAL_ORE - DEEPSLATE_IRON_ORE - DEEPSLATE_COPPER_ORE - DEEPSLATE_GOLD_ORE - DEEPSLATE_REDSTONE_ORE - DEEPSLATE_EMERALD_ORE - DEEPSLATE_LAPIS_ORE - DEEPSLATE_DIAMOND_ORE

allowed-tools: - WOODEN_PICKAXE - STONE_PICKAXE - IRON_PICKAXE - GOLDEN_PICKAXE - DIAMOND_PICKAXE - NETHERITE_PICKAXE - WOODEN_SHOVEL - STONE_SHOVEL - IRON_SHOVEL - GOLDEN_SHOVEL - DIAMOND_SHOVEL - NETHERITE_SHOVEL - WOODEN_AXE - STONE_AXE - IRON_AXE - GOLDEN_AXE - DIAMOND_AXE - NETHERITE_AXE - WOODEN_HOE - STONE_HOE - IRON_HOE - GOLDEN_HOE - DIAMOND_HOE - NETHERITE_HOE

</details>

<details>
<summary><b>🏷️ item-tier.yml (Item Tiers & Drop Glowing Colors)</b></summary>

```yaml
config-version: 2

common:
  display-name: "&fCommon"
  color: "&f"
  weight: 1
  drop-color: WHITE

uncommon:
  display-name: "&aUncommon"
  color: "&a"
  weight: 2
  drop-color: GREEN

rare:
  display-name: "&9Rare"
  color: "&9"
  weight: 3
  drop-color: BLUE

epic:
  display-name: "&5Epic"
  color: "&5"
  weight: 4
  drop-color: DARK_PURPLE

legendary:
  display-name: "&6Legendary"
  color: "&6"
  weight: 5
  drop-color: GOLD

mythic:
  display-name: "&dMythic"
  color: "&d"
  weight: 6
  drop-color: LIGHT_PURPLE
🐉 item-set.yml (Equipment Sets & Multi-Piece Bonuses)
dragon_slayer:
  display-name: "&6Dragon Slayer Set"
  bonuses:
    2:
      attack-damage: 15
      crit-rate: 10%
    4:
      attack-damage: 35
      crit-damage: 50%
      pvp-damage: 20

shadow_assassin:
  display-name: "&8Shadow Assassin Set"
  bonuses:
    2:
      movement-speed: 15%
      crit-rate: 15%
    4:
      crit-damage: 75%
      damage-reduction: 10%
🔨 crafting-station/blacksmith.yml (Sample Workstation Recipe Configuration)
title: "<gold><bold>Royal Blacksmith</bold></gold>"
size: 54

permission: ""
commands:
  - blacksmith
  - thoren
  - forge

fancynpcs:
  - "blacksmith_npc"
citizen:
  - 10

navigation:
  prev-page:
    slot: 48
    material: SPECTRAL_ARROW
    name: "<#FFD166>◀ Previous Page <gray>(%prev_page%/%max_pages%)</gray></#FFD166>"
    lore:
      - "<gray>Click to return to previous page."
  next-page:
    slot: 50
    material: SPECTRAL_ARROW
    name: "<#FFD166>Next Page <gray>(%next_page%/%max_pages%)</gray> ▶</#FFD166>"
    lore:
      - "<gray>Click to navigate to next page."
  close:
    slot: 49
    material: BARRIER
    name: "<#EF476F><bold>Close Menu</bold></#EF476F>"
    lore:
      - "<gray>Click to exit crafting station."

sounds:
  craft-success: "entity.player.levelup"
  craft-fail: "entity.villager.no"
  craft-countdown: "block.note_block.hat"

recipes:
  excalibur_forge:
    slot: 20
    output:
      type: "SWORD"
      id: "excalibur"
      amount: 1
    craft-time: 5
    conditions:
      permission: "royitems.craft.excalibur"
      level: 15
    costs:
      vault: 5000.0
      playerpoints: 100
    ingredients:
      - material: DIAMOND_BLOCK
        amount: 5
      - type: "MATERIAL"
        id: "dragon_scale"
        amount: 2
📖 lore-format/_example.yml (Lore Format Wiki & Reference)
# Supported Placeholders:
#   #name#, #type#, #tier#, #tier-color#, #set#, #lore#, #enchantments#,
#   #requirements#, #sockets#, #bar#, #durability#, #cooldown#, #expiration#,
#   #custom-model-data#, #stats#, #mine-radius#

bar: "<dark_gray><strikethrough>------------------------</strikethrough></dark_gray>"

format:
  - "<yellow><bold>%type%</bold></yellow> <dark_gray>•</dark_gray> %tier-color%%tier%"
  - "#bar#"
  - "#description#"
  - "#bar#"
  - "#attack-damage#"
  - "#defense#"
  - "#pve-defense#"
  - "#pvp-damage#"
  - "#attack-speed#"
  - "#max-health#"
  - "#critical-rate#"
  - "#critical-damage#"
  - "#movement-speed#"
  - "#health-regeneration#"
  - "#lifesteal#"
  - "#armor-penetration#"
  - "#damage-reduction#"
  - "#cooldown-reduction#"
  - "#mana#"
  - "#mana-regeneration#"
  - "#mine-radius#"
  - "#vanilla-attack-damage#"
  - "#vanilla-armor#"
  - "#bar#"
  - "#enchantments#"
  - "#sockets#"
  - "#requirements#"
  - "#bar#"
  - "<gray>Durability: <white>#durability#</white>"

stat-format:
  attack-damage:
    display-name: "Attack Damage"
    symbol: "⚔"
    format: "<gray>%symbol% %name%: <#EF476F>+%value%</#EF476F></gray>"
    percent-format: "<gray>%symbol% %name%: <#EF476F>+%value%%</#EF476F></gray>"
  defense:
    display-name: "Defense"
    symbol: "🛡"
    format: "<gray>%symbol% %name%: <#118AB2>+%value%</#118AB2></gray>"
    percent-format: "<gray>%symbol% %name%: <#118AB2>+%value%%</#118AB2></gray>"
  mine-radius:
    display-name: "Mine Radius"
    symbol: "⛏"
    format: "<gray>%symbol% %name%: <#FFD166>%value%</#FFD166></gray>"
    percent-format: "<gray>%symbol% %name%: <#FFD166>%value%</#FFD166></gray>"

sockets-format:
  empty: "&8[&7◇&8] &7Empty Socket (%type%)"
  filled: "&8[&a◆&8] &f%gem%"

enchantments-format:
  format: "&7%name% %level%"
  curse-format: "&c%name% %level%"
  symbol: ""
  level-style: "ROMAN"
  order: "VANILLA_FIRST"

durability-format:
  unbreakable: "&aUnbreakable"
  format: "%current%/%max%"
⚔️ item/SWORD.yml (Sample Weapons)
excalibur:
  material: DIAMOND_SWORD
  name: "&6&lExcalibur"
  lore:
    - "&7The legendary blade of Camelot,"
    - "&7radiating with divine blinding light."
  lore-format: weapon
  unbreakable: true
  glow: true
  stats:
    attack-damage: 25
    crit-rate: 20%
    crit-damage: 50%
    pvp-damage: 10
  level-required: 15
  item-tier: legendary
  item-set: dragon_slayer
  gem-socket:
    - "1"
    - "A"
  version: 1
🛡️ item/ARMOR.yml (Sample Armor Pieces)
dragon_chestplate:
  material: NETHERITE_CHESTPLATE
  name: "&c&lDragon Slayer Chestplate"
  lore:
    - "&7Forged from the tempered scales"
    - "&7of an ancient fire drake."
  lore-format: armor
  unbreakable: true
  stats:
    defense: 45
    damage-reduction: 10%
    max-health: 10
  trim-material: netherite
  trim-pattern: silence
  level-required: 20
  item-tier: epic
  item-set: dragon_slayer
  gem-socket:
    - "1"
    - "ABC"
  version: 1
💎 item/GEM_STONE.yml (Sample Gem Stones)
ruby_gem:
  material: REDSTONE
  name: "&c&lRuby of Destruction"
  lore:
    - "&7An ancient blood gem that"
    - "&7infuses weapons with raw power."
  lore-format: default
  item-tier: epic
  gem-stats:
    attack-damage: 8
    crit-damage: 15%
  gem-target: SWORD
  gem-socket-type: A
  version: 1
🪶 item/WING.yml (Sample Elytra Wings)
celestial_wings:
  material: ELYTRA
  name: "&b&lCelestial Wings"
  lore:
    - "&7Feathers gathered from seraphim,"
    - "&7granting effortless aerial gliding."
  lore-format: default
  unbreakable: true
  stats:
    movement-speed: 25%
    defense: 20
  item-tier: mythic
  version: 1
🧪 item/CONSUMABLE.yml (Sample Consumables)
healing_elixir:
  material: POTION
  name: "&a&lElixir of Rejuvenation"
  lore:
    - "&7Instantly restores vital energies"
    - "&7and cleanses minor afflictions."
  lore-format: default
  potion-effects:
    - REGENERATION:2:10
    - SPEED:1:20
  cooldown: "30 seconds"
  item-tier: uncommon
  version: 1
📜 item/VOUCHER.yml (Sample Command Vouchers)
rank_vip_voucher:
  material: PAPER
  name: "&6&l[VIP] Rank Voucher"
  lore:
    - "&7Right-click to claim the VIP rank!"
    - "&cSingle-use consumable scroll."
  lore-format: default
  glow: true
  commands:
    - "lp user %player% parent add vip"
    - "broadcast &a%player% has redeemed a VIP Voucher!"
  item-tier: legendary
  version: 1

💻 Commands & Permissions

All commands use the base command /royitems or shortcut /ri:

CommandPermissionDescription
/ri helproyitems.command.helpView help menu and command documentation
/ri reloadroyitems.command.reloadReload all configurations, templates, and trigger LiveUpdate
/ri editorroyitems.command.editorOpen the Ingame GUI Item Editor
/ri give <player> <type> <id> [amt]royitems.command.giveGive custom items to an online player
/ri take <player> <type> <id> [amt]royitems.command.takeRemove custom items from a player
/ri drop <world> <x> <y> <z> <type> <id> [amt]royitems.command.dropDrop custom items at coordinates
/ri station open <id> [player]royitems.command.station.openOpen a Crafting Station for yourself or another player
/ri station listroyitems.command.station.listList all available Crafting Stations
/ri dummy spawnroyitems.command.dummySpawn a client-side packet training dummy with DPS meter
/ri dummy despawnroyitems.command.dummyRemove nearby training dummies
/ri checkupdateroyitems.command.checkupdateCheck for latest plugin updates on Modrinth

📥 Installation & Requirements

  1. System Requirements:
    • Java 21 or higher
    • Paper, Purpur, or Folia 1.21.4+ (Spigot supported)
  2. Installation Steps:
    • Download the latest RoyItems-2026.1.7.jar release.
    • Place the jar into your server's plugins/ directory.
    • (Recommended) Install ProtocolLib or PacketEvents for heart particle suppression and packet training dummies.
    • (Optional) Install Vault, PlaceholderAPI, ExtraStorage, and AdvancedOreGen to take advantage of advanced integrations.
    • Start or restart your server.
Партнёрский материал

Сервер для плагина RoyItems - как у профи

Плагин RoyItems создан для серверов: на своём сервере вы настраиваете его под себя и решаете, кому играть. Создать сервер с плагином RoyItems для друзей можно за пару минут - BungeeHost всё уже подготовил.

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Minecraft: Java Edition

26.3.x26.2.x

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Опубликован:3 недели назад
Обновлён:22 часов назад
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