1. Download the RegionTeleport.jar.
2. Make sure your server is running Java 21 or higher.
3. Download WorldGuard.
4. Upload all files to your plugins folder.
5. Restart your server.
Command: /regiontp help
Description: Shows all commands
Permission: regionteleport.command.help
Command: /regiontp reload
Description: Reloads the plugin
Permission: regionteleport.command.reload
Command: /regiontp list (page)
Description: Lists all spawn locations
Permission: regionteleport.command.list
Command: /regiontp setspawn
Description: Creates a spawn location
Permission: regionteleport.command.setspawn
Command: /regiontp delspawn
Description: Deletes the specified spawn location
Permission: regionteleport.command.delspawn
Command: /regiontp tp <"region1 region2 ..."> <"spawn1 spawn2 ..."> (-s)
Command: /regiontp tp
Description: Teleports all players within the region(s) to the specified location(s)
Permission: regionteleport.command.teleport
Examples:
__global__ "spawn1 spawn2" (Would teleport players in minecraft:world to either spawn1 & spawn2)Command: /regionclear <"region1 region2 ..."> <"option1 option2 ..."> (-s)
Command: /regionclear
Description: Remove all specified entities from all specified regions
Permission: regionteleport.command.clear
Available Options:
all (Removes all monsters/animals/ambient/items/vehicles that aren't named, tamed or an npc)
monsters
animals
ambient (bat)
items(:<item1,item2,...>) (separate different item types with commas)
vehicles (Doesn't include living vehicles like horses, use -animals for those)
specific:<entity1,entity2,...> (separate different entity types with commas)
displays (Only 1.19.4+)
named(-only:<name1,name2,...>)
tamed(-only)
npcs(-only) (Will remove any entities that have the metadata NPC)
Using -only will remove only those entities. So, named-only would only remove named entities, and named-only:Steve,Dave would only remove entities named Steve & Dave.
Examples:
__global__ "animals named-only:dave" (Would remove any animals named dave in minecraft:world)Permission: regiontp.teleport.bypass
Description: Does so the player doesnt get teleported if he is within the region.
Permission: regiontp.*
Description: Gives you all permissions except teleport bypass.
Placeholder: %regionteleport_player_count_w:
Description: Counts amount of players in that region in that world. use __global__ for entire world.
Placeholder: %regionteleport_player_count_exclude_bypass_w:
Description: Counts amount of players except for players with teleport bypass permission in that region in that world. use __global__ for entire world.

RegionTeleport allows you to teleport all players within a WG region to a specified location.