
RealityVanguard
RealityVanguard is a modern, performance-focused anti-cheat plugin built from the ground up specifically for Paper Minecraft servers.
Список изменений
❓What's New
We are now moving from Alpha to Beta for the Newest Versions.
⚙️Changelogs
NoSlow
Air and Fall Sneaking: Vanilla sneaking and item slow-downs now apply exclusively to ground input, preserving airborne momentum.
Check Timing: Checks now only execute after being on the ground for two consecutive ticks and 5 ticks after a slowdown state begins. This also covers momentum dampening during landing and when initiating a sneak.
Speed Integration: Speed effects are now factored into the limit calculations.
Fly
Straight Flight Classification: The previous Fly tolerance (0.08) was equal to a single tick of gravity (0.0784), causing straight flight to never exceed the threshold.
Detection Adjustments: The tolerance has been reduced to 0.03, and a requirement of 4 consecutive ticks of deviation has been added.
State Management: While Fly accumulates deviation, Speed checks are temporarily suppressed to ensure straight flight is correctly reported as Fly.
Exemptions: Short-term exemptions have been added for water exits, ladders, cobwebs, and slime/bed bouncing.
Jesus
Water Sprint-Jumping: The old rule only checked for a constant Y-axis coordinate, allowing jump arcs to bypass detection.
Ground Claim Rule: The new rule flags a ground claim if the server detects only liquid beneath the player (with no solid blocks, lily pads, or slabs present) while the client reports onGround = true.
Threshold & Polish: Triggers a flag upon 3 claims within 3 seconds. The counter also eliminates single-instance lag spikes that occur when transitioning from water edges onto solid land.
👥Social Media Accounts
Discord
