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Плагины/Realistic Player Plugin (RPP)
Realistic Player Plugin (RPP)

Realistic Player Plugin (RPP)

A Realistic Bot/Player Plugin For Minecraft Servers

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Все версииRealistic Player Plugin (RPP) 1.1.0

Realistic Player Plugin (RPP) 1.1.0

Alpha16.07.2026

Список изменений

Changelog

1.1.0

Added

  • Individual bot names. Each spawned bot now gets its own name in spawn order (RaccoonBot1, RaccoonBot2, ...) instead of every mannequin sharing one label. Shows up in the bot's nameplate, /rpp list, and kill/death messages (e.g. "Steve was slain by RaccoonBot2"). Numbering is persisted in settings.yml so it keeps counting up across restarts instead of resetting.
  • Per-bot targeting. Every command that used to always act on the whole squad - follow, stop, sneak, stand, remove, attack, roam, patrol, jump - now accepts an optional trailing <BotName> argument to act on just that one bot instead, e.g. /rpp stop RaccoonBot3. Omit it and the command still hits the whole squad, same as before. Tab-completion suggests currently-spawned bot names for these commands.
  • Bot-to-bot collision. Bots now gently push each other apart if they get too close instead of standing inside or walking straight through one another.

Changed

  • Unpredictable melee movement. A bot's circling around its target in melee range now rerolls direction, radius (closing in vs. backing off), and timing independently over a much wider random range each cycle, plus an occasional random dodge hop - replacing the old fixed-interval side-to-side strafe that was easy to read and time hits against.
  • /rpp rename <name> now only changes the shared squad label used in chat/GUI text; it no longer overwrites each bot's individual nameplate.

Fixed

  • A bot that stopped moving (reached its destination, finished a patrol leg, paused mid-roam, started eating, etc.) could get stuck permanently playing the sprint animation even though it wasn't actually moving. Every place that halts a bot now goes through the same stopMovement() helper that also clears the sprint flag, instead of some call sites zeroing velocity directly and skipping that step.

Файлы

rpp-plugin-1.1.0.jar(77.69 KiB)
Основной
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Метаданные

Канал релиза

Alpha

Номер версии

1.1.0

Загрузчики

Folia
Paper
Purpur

Версии игры

26.2

Загрузок

4

Дата публикации

16.07.2026

Загрузил

ID версии

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