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Список изменений
v1.9 - Hierarchy Hammer & System Improvements
Added
-
Hierarchy Hammer [NEW]
- Custom mace weapon with dash ability (RMB)
- Sentencing mechanic: Land 4 consecutive smash attacks to trigger Verdict
- Verdict effect: 2x damage multiplier + terrain destruction + particle effects
- Miss penalty: Configurable cooldown (default 5s)
- Full config customization: dash cooldown, damage multiplier, block breaking
- Give command:
/rankedsmp give mace <player>
-
Hot Reload Command
/rankedsmp reload- Apply config changes without server restart- Automatically updates all online players
-
Player Disconnect Cleanup
- Scoreboard teams removed on quit (prevents ghost prefixes)
- Health reset to default (prevents persistent custom hearts)
Configuration
Add to your config.yml:
# Hierarchy Hammer Settings
hierarchy-hammer:
dash-cooldown: 5000 # ms - Cooldown after dash or miss
verdict-damage-multiplier: 2.0 # Damage multiplier on verdict hit
block-breaking:
enabled: true # Whether verdict can break terrain
allowed-blocks: # Only these blocks can be broken
- GRASS_BLOCK
- GRAVEL
- SAND
Improvements
- Memory Leak Fix - Hierarchy Hammer player data properly cleaned on disconnect
- Code Optimization - Improved performance and code quality across multiple systems
- Invisibility Fix - Players with invisibility potion no longer visible to others
Notes
- Backward compatible with existing configs
- Server restart recommended but not required (use
/rankedsmp reload) - Works on Paper 1.21+
Файлы
RankedSMP-1.9.jar(90.08 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.9
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
3.3K
Дата публикации
1 мес. назад
