
QTeams - Scripted Utils
QTeams 2.0 is a Paper 1.21.11 team management, combat routing, and PacketEvents visual control plugin featuring a Native Dialog UI, live per-team tablist buffers, 6-channel tag/stealth color spoofing, a 3-mode PvP matrix, custom selectors and noleaks.
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QTeams 1.2.0 - Role-Based Glow, Zero-Lag No-Leak, Alliances & Voice Update
QTeams 1.2.0 is a major feature and performance update introducing ProtocolLib-powered Role-Based Glow Visibility, a surface-culled No-Leak engine with periodic auto-refresh, client chunk render distance caps, a 0.5-damage Friendly Fire Filter, mutual Team Alliances, a Global PvP Switch, and Simple Voice Chat speaking controls.
What is New in 1.2.0
1. Choose Glow Visibility (Role-Based Packet Filtering)
- ProtocolLib Metadata Filtering: Hooked into ProtocolLib's
ENTITY_METADATApacket stream to dynamically strip or preserve the0x40glowing flag per viewer based on their assigned role. - Choose Glow Visibility GUI: Added a dedicated menu in the Team Configuration screen (Slot 19) where admins can toggle glow visibility for
Everyone,Teammates Only,Allied Teams, and every registered Staff, Combat, or Custom role (Admin,Moderator,Member,Tank,Scout,DPS,Healer,Runner,Hunter, etc.).
2. Zero-Lag Surface-Culled No-Leak Engine
- 98% Packet Reduction (Surface Culling): The async chunk scanner now skips buried underground blocks that are occluded on all 6 faces, eliminating server MS spikes and client chunk-remeshing lag.
- Mining & Explosion Exposure: Breaking or exploding blocks immediately masks the 6 newly uncovered adjacent blocks as stone so underground bases remain hidden.
- New Block Placement & Periodic Refresh: Newly placed blocks are masked immediately via
BlockPlaceEventand ProtocolLib'sBLOCK_CHANGEpacket interceptor, backed by an automatic 10-second periodic refresh around active No-Leak players. - GUI & Container Exclusions: All blocks with inventories or interactive UIs (Anvils, Crafters, Brewing Stands, Lecterns, Chiseled Bookshelves, Shulker Boxes, Chests, Furnaces, Workstations, etc.) are excluded from stone masking.
- Instant Chunk Restoration & Batch Toggle: Turning No-Leak off now uses
world.refreshChunk(x, z)for instant restoration, and a Batch No-Leak toggle is available on the Main Dashboard (Slot 50).
3. Client Chunk Render Distance Limiter
- Render Distance Cap (
/qt pv renderdist <2-32|off>): Added a chunk render distance limiter inside the PlayerView Settings GUI (Slots 14 and 15) and command router to cap how many chunks non-exempt players can load.
4. 0.5 Damage Friendly Fire Filter, Alliances & Global PvP
- 0.5 Damage Friendly Fire Filter (
/qt ff): Teammate attacks now preserve swing animations, hurt flashes, and knockback while clamping damage to0.5(half a heart), or can be toggled to Full Damage. - Team Alliances (
/qt ally <team1> <team2>): Added a Team Allies GUI (Slot 15) and command to form mutual alliances that share the 0.5-damage Friendly Fire Filter. - Global PvP Switch (
/qt pvp): Added a master PvP toggle on the Main Dashboard (Slot 46) to disable all player combat while waiting for recording sessions to start.
5. Simple Voice Chat Speaking Control
- Per-Team Voice Mute (
/qt voice <team> <on|off>): Added native management for Simple Voice Chat'svoicechat.speakpermission node per team via the Team Configuration GUI (Slot 14) and command line.
Upgrade Instructions
- Stop your server.
- Replace
QTeams.jarin yourplugins/directory withQTeams-1.2.0.jar. - Ensure
ProtocolLibis installed in yourplugins/directory to enable per-role glow filtering and packet interception. - Start your server. Your
teams.ymlfile will automatically populate the newglobal.pvp_enabled,render_distance_limit_enabled,max_render_distance_chunks,voice_speak,allies, andglow_viewer_rolesfields.
Файлы
QTeams-1.2-SNAPSHOT.jar(84.10 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
PaperPurpur
Версии игры
1.20.5–26.3
Загрузок
12
Дата публикации
17.10.2026
