
QTeams - Scripted Utils
QTeams 2.0 is a Paper 1.21.11 team management, combat routing, and PacketEvents visual control plugin featuring a Native Dialog UI, live per-team tablist buffers, 6-channel tag/stealth color spoofing, a 3-mode PvP matrix, custom selectors and noleaks.
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QTeams 1.0.0 - Initial Release
Welcome to the initial launch of QTeams! QTeams is an advanced team routing, tablist management, and client-side anti-leak plugin developed specifically for Paper and Purpur 1.20+ servers running competitive tournaments, scripted SMPs, and multi-world events.
Included Features in v1.0.0
Tablist Sorting & Custom Formatting
- Weight-Based Tab Ordering: Sort players on the tablist by custom numeric priorities (
tab_weight). Teams with lower weights sort higher on the vanilla player list, allowing admins, leaders, or priority squads to appear first. - Tab Roster Formatting: Automatically formats player list names with team colors and assigned roles (e.g.,
[Red ┃ Healer] Username). - Global & Per-Team Controls: Toggle the entire tablist formatting system globally in the Main GUI, or customize individual team weights and visibility independently.
Async Full Render-Distance No-Leak Engine
- Event-Driven Chunk Masking: Listens to Paper's
PlayerChunkLoadEventto automatically mask newly loaded chunks up to the player's full client render distance. - Off-Thread ChunkSnapshot Scanning: Processes block analysis asynchronously off the main server thread, eliminating TPS drops and Netty packet buffer overflows during world rendering.
- Batched Packet Updates: Sends block updates using section-wide multi-block change packets, drastically lowering outgoing network packets per chunk.
- Radial Restoration: Toggling No-Leak off smoothly refreshes the player's view distance radially outward, restoring true blocks without server lag or visual glitches.
PlayerView Distance & Limit Culling Engine
- Configurable Visual Culling: Limit how far players can render each other or cap the maximum number of visible players to reduce client-side FPS drop in crowded arenas.
- Automatic Staff Bypass: Server Operators (OPs) permanently bypass all visual culling rules.
- Custom Exemption Lists: Configure specific teams or player UUIDs that remain permanently visible to all players.
Command Selectors & Teleport Utilities
- Squad Target Selectors: Native
@teamand@team:rolecommand selector expansion for Bukkit commands (e.g.,/give @blue iron_swordor/effect give @red:scout speed). - Random Teleport Operator: Execute
/tp r <player>or/qt tprand <player>to teleport a random eligible player to a target coordinate.
GUI Management Suite
- Complete visual control through
/qt gui, covering team creation, wool-based color palettes, friendly fire toggles, glow outlines, No-Leak mode, tablist weights, and player role assignments. - Expanded 36-slot role picker with presets for Staff (Admin, Moderator, Member) and Combat classes (Tank, Scout, DPS, Healer, Runner, Hunter), plus custom chat input.
QWorlds Integration
- Server Network Hub: Running
/qt guiwhile QWorlds is installed opens a shared dashboard connecting both plugins. - Queue Synchronization: Allows QWorlds event queues to assign incoming players to QTeams squads automatically upon entry.
Installation
- Place
QTeams-1.0.0.jarinto your server'splugins/directory. - Ensure your server runs Paper or Purpur 1.20 or newer.
- Start or restart your server to generate
plugins/QTeams/teams.yml. - (Optional) Install
QWorldsto enable the shared network hub and automated queue routing.
Файлы
QTeams-1.0-SNAPSHOT.jar(62.96 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
PaperPurpur
Версии игры
1.20–1.20.6
Загрузок
8
Дата публикации
16.10.2026
