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Плагины/QTeams - Scripted Utils
QTeams - Scripted Utils

QTeams - Scripted Utils

QTeams 2.0 is a Paper 1.21.11 team management, combat routing, and PacketEvents visual control plugin featuring a Native Dialog UI, live per-team tablist buffers, 6-channel tag/stealth color spoofing, a 3-mode PvP matrix, custom selectors and noleaks.

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Все версии→QWORLDS COMPATIBLE

QWORLDS COMPATIBLE

Release16.10.2026

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QTeams 1.0.0 - Initial Release

Welcome to the initial launch of QTeams! QTeams is an advanced team routing, tablist management, and client-side anti-leak plugin developed specifically for Paper and Purpur 1.20+ servers running competitive tournaments, scripted SMPs, and multi-world events.


Included Features in v1.0.0

Tablist Sorting & Custom Formatting

  • Weight-Based Tab Ordering: Sort players on the tablist by custom numeric priorities (tab_weight). Teams with lower weights sort higher on the vanilla player list, allowing admins, leaders, or priority squads to appear first.
  • Tab Roster Formatting: Automatically formats player list names with team colors and assigned roles (e.g., [Red ┃ Healer] Username).
  • Global & Per-Team Controls: Toggle the entire tablist formatting system globally in the Main GUI, or customize individual team weights and visibility independently.

Async Full Render-Distance No-Leak Engine

  • Event-Driven Chunk Masking: Listens to Paper's PlayerChunkLoadEvent to automatically mask newly loaded chunks up to the player's full client render distance.
  • Off-Thread ChunkSnapshot Scanning: Processes block analysis asynchronously off the main server thread, eliminating TPS drops and Netty packet buffer overflows during world rendering.
  • Batched Packet Updates: Sends block updates using section-wide multi-block change packets, drastically lowering outgoing network packets per chunk.
  • Radial Restoration: Toggling No-Leak off smoothly refreshes the player's view distance radially outward, restoring true blocks without server lag or visual glitches.

PlayerView Distance & Limit Culling Engine

  • Configurable Visual Culling: Limit how far players can render each other or cap the maximum number of visible players to reduce client-side FPS drop in crowded arenas.
  • Automatic Staff Bypass: Server Operators (OPs) permanently bypass all visual culling rules.
  • Custom Exemption Lists: Configure specific teams or player UUIDs that remain permanently visible to all players.

Command Selectors & Teleport Utilities

  • Squad Target Selectors: Native @team and @team:role command selector expansion for Bukkit commands (e.g., /give @blue iron_sword or /effect give @red:scout speed).
  • Random Teleport Operator: Execute /tp r <player> or /qt tprand <player> to teleport a random eligible player to a target coordinate.

GUI Management Suite

  • Complete visual control through /qt gui, covering team creation, wool-based color palettes, friendly fire toggles, glow outlines, No-Leak mode, tablist weights, and player role assignments.
  • Expanded 36-slot role picker with presets for Staff (Admin, Moderator, Member) and Combat classes (Tank, Scout, DPS, Healer, Runner, Hunter), plus custom chat input.

QWorlds Integration

  • Server Network Hub: Running /qt gui while QWorlds is installed opens a shared dashboard connecting both plugins.
  • Queue Synchronization: Allows QWorlds event queues to assign incoming players to QTeams squads automatically upon entry.

Installation

  1. Place QTeams-1.0.0.jar into your server's plugins/ directory.
  2. Ensure your server runs Paper or Purpur 1.20 or newer.
  3. Start or restart your server to generate plugins/QTeams/teams.yml.
  4. (Optional) Install QWorlds to enable the shared network hub and automated queue routing.

Файлы

QTeams-1.0-SNAPSHOT.jar(62.96 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.0

Загрузчики

Paper
Purpur

Версии игры

1.20–1.20.6

Загрузок

8

Дата публикации

16.10.2026

Загрузил

ID версии

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