
ProVouchers
Create vouchers with a powerful ecosystem of integrations, built to help your server stand out.
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96
3
Список изменений
Added
playtime,item, andadvancementconditions. Playtime takes a duration ("2h"), item checks the inventory without consuming, advancement checks a completed advancement key.active-from: vouchers and codes can start at a date, date-time, or instant. A plain date activates at the start of that day.max-usesanduses-per-playeron vouchers: persistent global and per-player redemption caps (-1= unlimited, the default). Batch open caps at the remaining allowance and refunds the rest./voucher resetuses <id> [player]: clears the recorded use counters for a voucher or code.cooldown.tiersin config.yml: permission-based cooldown multipliers viaprovouchers.cooldown.<tier>. The lowest held tier wins;0removes the cooldown.xpreward type:"xp: 500"gives points,"xp: 30 levels"gives levels. The amount accepts%random%.effects.firework: a firework on redeem with named or hex colors, a shape, and a flight power. Deals no damage.items:map: define decorated items (name, lore, glow, custom or skull bases, model data) once and grant them with"item: @<name>"./voucher fromhand <id>: captures the held item as a new voucher behind a confirm GUI. The preview is rebuilt from the serialized data, so the item shown is exactly what the voucher will give.- Bundled translations: German, French, Spanish, Polish, Danish, and Dutch ship alongside English. Players see their client language automatically.
Changed
- Updated FastStats to 0.26.0.
Файлы
provouchers-1.2.0.jar(399.74 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
FoliaPaperPurpur
Версии игры
26.1–26.1.2
Загрузок
9
Дата публикации
12.06.2026
