
ProVouchers
Create vouchers with a powerful ecosystem of integrations, built to help your server stand out.
Оцените первым
96
3
Список изменений
ProVouchers 0.4.0
Added
- Persistent cooldowns: voucher cooldowns are now stored in the database and reloaded when a player joins, so they survive restarts. On a network sharing one database, a cooldown applies across all servers.
- Player-head and custom-skull voucher items via a new
item.skullblock, with four sources:texture(base64),url,name, anduuid. Texture and URL are stable and need no lookup; name and UUID resolve a skin asynchronously. - HeadDatabase (Arcaniax) heads are supported through the existing
custom:field anditem:reward (for examplecustom: "headdatabase:7129"). - Public developer API: a new
provouchers-apiartifact (so.alaz.provouchers:provouchers-api) exposing aVoucherService(query vouchers and codes, programmatic give) through Bukkit's services manager. - Redeem events for other plugins: cancellable
VoucherPreRedeemEventandVoucherCodePreRedeemEventto veto a redemption, and non-cancellableVoucherRedeemEventandVoucherCodeRedeemEventfired after a successful redeem.
Changed
- Now requires Strata 0.9.0 or newer (adds the ItemsAdder/Oraxen/Nexo/HeadDatabase item hooks and the vanilla skull builder used above).
- Item creation is now fully asynchronous, so skull sources that resolve a skin from Mojang never block the server.
Developer
provouchers-apiis published tohttps://repo.alaz.so/releases. Add it as acompileOnlydependency; the runtime classes ship inside the plugin.- See the new Developer API documentation at https://alaz.so/provouchers/docs/developers.
Файлы
provouchers-0.4.0.jar(103.83 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.4.0
Загрузчики
FoliaPaperPurpur
Версии игры
26.1–26.1.2
Загрузок
7
Дата публикации
07.06.2026
